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Run energy is terrible

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Tenebri
Jan Member 2015

Tenebri

Posts: 39,133 Sapphire Posts by user Forum Profile RuneMetrics Profile
Primal Kevin said :
Tenebri said :
stamina potions are a thing for this reason :)

if you dont want that, then there is rs3. ;)


I mean thats poor design to need to fill inven space with a consumable to be able to have even somewhat of a respectful amount of run energy


well you dont need a full invent of them, usually only 1-2 potions to do quest.
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16-May-2023 22:30:08

pvm tank31
Feb Member 2023

pvm tank31

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
A  Cole said :
Here's me wishing RS3 went back to how stamina used to be, which is how it currently is in OSRS I'm guessing.

The energy update back in the day was one of the worst updates in my opinion. It was up there with the original Wilderness PvP & trade limitations and Silverhawk Boots. It killed any need for the Agility skill and stamina potions to exist. The darn thing is, this still hasn't been addressed!

Hell, if that wasn't bad enough, we even have spa pools that offer constant 100% stamina! There must be some really niche situations that any player would need to use these pools. To me, they're completely dead content. The musicians we see around the world can be useful from time to time, but again, very rarely needed.


~A~

you said stam potions and musicians are pretty much useless well your correct if your on a maxed account yes i have a maxed main the one im typing this on is my FSW account as i still am mid lvl mid 60's across the board i still need them same goes for everyone else that started fresh has multiple accounts or ironman besides stam potions can be reused later as adren potions no idea what your bitching about personally cause even on this account i have little to no problem doing herb runs 68 agility

26-May-2023 05:54:20

A  Cole
Nov Member 2003

A  Cole

Posts: 14,679 Opal Posts by user Forum Profile RuneMetrics Profile
pvm tank31 said :
you said stam potions and musicians are pretty much useless well your correct if your on a maxed account yes i have a maxed main the one im typing this on is my FSW account as i still am mid lvl mid 60's across the board i still need them same goes for everyone else that started fresh has multiple accounts or ironman besides stam potions can be reused later as adren potions no idea what your bitching about personally cause even on this account i have little to no problem doing herb runs 68 agility
What activities do you need them for?

In my experience, Runecrafting was a major energy killer back in the day, but post-update energy was never an issue. As we now have a lot more collection bags and other alternatives to banking, it's very rare we need to run nowadays.


~A~

26-May-2023 15:33:27

Scouse
Feb Member 2018

Scouse

Posts: 29,018 Sapphire Posts by user Forum Profile RuneMetrics Profile
I tried fakescape on release day and tried to run to Varrock from Lumby and ran out of run just before the broken cart....

Upon trying my best to walk the rest of the way it became quite tedious and minutes and hours soon passed!!!

It was then i decided to rest and have a sit down and stumbled upon a chap with a broken cart...

Seeing as my energy had hit zero it felt so nice to finally take the weight off to replenish my much needed run =)

I don't know what happened next, maybe i fell asleep =(

Obviously soon after my love for EOC came before anything else and for the next "i don't know" 9 or 10 years since fakescape hit our screens, i never once logged back into fakescape so i must have forever been resting at that chaps broken cart =)

After seeing this thread i decided to log into fakescape after about a decade out of curiosity and guess what!!!!

I WAS ALMOST AT 60% ENERGY!!!!!!!!!!!!!!!!!, WOOOOOOT!

Much love

Scouse - Never known as the lazy one until now =)
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26-May-2023 22:11:09

Bruce Waayne
Oct Member 2023

Bruce Waayne

Posts: 4,611 Adamant Posts by user Forum Profile RuneMetrics Profile
Tenebri said :
Primal Kevin said :
Tenebri said :
stamina potions are a thing for this reason :)

if you dont want that, then there is rs3. ;)


I mean thats poor design to need to fill inven space with a consumable to be able to have even somewhat of a respectful amount of run energy


well you dont need a full invent of them, usually only 1-2 potions to do quest.

THIS IS A BIG FAT LIE

As someone who just did all quest 1-2 was gone within a few minutes at 75 agil. Took about 8-10 id say for most quests, for master or longer your looking at 20+
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27-May-2023 03:21:53

Roddy Piper
Jan Member 2011

Roddy Piper

Posts: 13,751 Opal Posts by user Forum Profile RuneMetrics Profile
I don't get it. So after all these years they never adjusted the run energy? Did the players vote against it or something?

Do they have toolbelt? Money pouch? Lodestones?

There was a time we had to wait 30 minutes to home teleport. There is no way that still exists.

It's scientifically proven (by me) that all these updates are required to play Runescape. Otherwise you are just trying to play and hope for the best.

27-May-2023 03:49:07

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