Can anyone explain to me the logic in locking a t80 archaeology tool behind lvl 90 archaeology? There's no reason for this key to have such a terribly low drop rate. People have complained and we all know it. I'm not gonna sit around waiting on this damn key when I can just use an elder rune mattock. I already had to grind the four pieces of it. I'm not spending more hours looking for a damn key.
Jagex's logic on creating poor designs is 'outstanding'. Look at arch this way, they nerfed all AFK money methods but designed a new one and bots/gold farmer are all making 2mill+ an hour at 40 arch....
Yeah logic is awesome. Goodluck, i dislike arch. most costly gathering skill by far lmao. 1-99 i didn't make a single GP from it lol. I heard 100-120 makes profit tho, wonder if i break even lol. Think i spent 240m-300million ish, and i did grind caches/chromnotes but that wasn't enough to restore all my bank spaces.....
They should increase the MTX and sell me 1000 bank spaces for 800$, i might have lost it and bought it given this crap skill ate all my space and was torture trying to sort the items into zammy 1 2 3 etc. Awesome i have 0 of this but 10+ of all this....yeah i donated so much as i had to clear my bank spaces up after hitting 99.
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Yeah logic isn't there, same with math skills, just look to the farming nerf of player owned farms...."You inputted the values and the intervals of those values to be given, how did you not know it was OP before release?" "We didn't....test it.....nor did we do the math to show the XP gained per 24hours...we underestimated player efficiency "