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Necro killed runescape for me

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Epic Mike
Aug Member 2022

Epic Mike

Posts: 541 Steel Posts by user Forum Profile RuneMetrics Profile
Jeremy Cheng said :
I want a long grindy blessed flask tier alternate task for the power armor tasks so we can skill our way to unlocking t80/t90 necro power. Gear shouldn't be locked behind tough bosses.


I would like this as an option too!

07-Jan-2024 14:51:26 - Last edited on 07-Jan-2024 14:51:53 by Epic Mike

Crone924
Sep Member 2006

Crone924

Posts: 300 Silver Posts by user Forum Profile RuneMetrics Profile
just started training this again after a 3 month gap (lost interest when I got close to the first boss-gated gear) and had some thoughts that kind of reinforced my mad.

First, being forced to boss to advance gear is not the same as needing 60 def to wield a weapon or wear armor. The material to make the gear can't even be made until you have already achieved the level to wear it, yet you still can't. Unless you boss.

Yes, yes, if you have a few billion lying around in discretionary gp (as you will...IF you already boss, or merch boss drops) you can "just" buy t95. "Just". That will be as out of reach for most players as say, a black p-hat. Another toy designed for billiionaires who boss, or merch.

People can rationalize with "oh, but it will make it easier for more people to boss!"

Great, IF they already want to, have always longed to, and now they maybe can.

But here in this game sold as "chart your own path, play as you wish", what if you DON'T long to boss? Dead horse, I know.

Anyway, here's the fly in the "reasoning" that set up this silly arbitrary forced bossing: The other half of "you can just buy t95!" is the fact that the skill can be trained to 120 without ever USING IT in COMBAT.

So, those who just want the box checked and the two new capes can grind their way to "true skill mastery", in a combat skill, without ever doing COMBAT.

Would love to have been a fly on the wall when the brainiacs decided that made sense, to lock people out of gear they have already achieved the levels to make by forcing an activity that, if the person wanted it, they'd already be doing, and justified it with grind for capes sans combat, and an outfit that "only" costs billions if you want gear past 60?

Yeah. I'm grinding my way along until it is lamp and star time. Hopefully as I go along, I'll get past the disgust a bit. As it stands, this is right up there with dung on the "seriously?" scale, which is a shame because so much of it is a great addition.

07-Jan-2024 16:54:13

Bruce Waayne
Oct Member 2023

Bruce Waayne

Posts: 4,667 Adamant Posts by user Forum Profile RuneMetrics Profile
Agreed just making basic gear for nech is a god damn chore and it made me stop training the stupid skill. Looks like another xp lamp 2 99 skill with my dailys. woo what fun. No reason the gear shouldnt of been tradable, again jagex pulls there usual crap...
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10-Jan-2024 19:09:59

Crone924
Sep Member 2006

Crone924

Posts: 300 Silver Posts by user Forum Profile RuneMetrics Profile
I don't mind making the stuff to make the gear; on the way to 60, just making the materials got you a good ways toward the next set.

I don't mind a requirement to fill a soul urn via necro kills.

I very much mind having to do all that then boss for the sake of bossing because it's a box they decided to tick.

And what a deal! on max gear! Was the t95 being financially unobtainable for the majority of players to even things out if someone did manage to train all the way to a master cape w/o using the combat skill? That'll fix em, eh?

Yeah, no. I'm going to keep training both ritual and combat, but I'm saving starting now to buy the damned t95. By the time I get to where I can wear it, I might be able to afford it lol.

Counting the days until lamps and stars.

11-Jan-2024 00:58:22

WTFmybacon
Oct Member 2010

WTFmybacon

Posts: 4,220 Adamant Posts by user Forum Profile RuneMetrics Profile
A theory that I recently thought of regarding that one requirement is that, since Necromancy is the first new combat style in like forever, they decided to add that silly "crafted-beforehand to equip" requirement so that players couldn't buy most of the armour & weapons the moment they got the levels to equip them.
Who knows, maybe when the embargo is lifted here in February, they will also remove that requirement, allowing players to finally equip their bought sets if they want (the requirement would 'probably' still remain if they want to make it themselves).

One can only hope...
It's nice to be important, but it's more important to be nice.

11-Jan-2024 18:29:20 - Last edited on 11-Jan-2024 18:32:00 by WTFmybacon

Crone924
Sep Member 2006

Crone924

Posts: 300 Silver Posts by user Forum Profile RuneMetrics Profile
My epiphany was "yes you can buy the levels but you'll never be able to afford the end-stage armor that you only have to have 95 def and necro to equip." (twirls Snidely Whiplash villain moustache in glee)

Buying the way to 95 doesn't have to be a quick or expensive no-combat grind--someone could just turn off their bonecrusher and ritualize indefinitely, plus lamps, stars, penguin points, etc.

I have no issue with having to achieve combat/skill levels to wear armor or wield weapons.

I have no issue with having to be a 60, 70, 80 etc to craft armor for that level.

I very much have an issue with "we would be happier and have easier lives if everybody bosses, so if you want what you've already earned in terms of training and level, you can't have what you've earned the levels to make, UNLESS you boss. Now, chop chop!".

Everybody doesn't need to boss. People who don't like it, care about it, or can't do it should not be forced to in order to advance a skill or equipment beyond intermediate (not even intermediate, if you consider the xp needed to go from 60 to 95 in ANYthing), even a combat skill. There are monsters starting at lvl 1, and everything between that and the baddest boss there is, so players of every level and interest have content available to them.

People can learn to use the combat skill on monsters appropriate to their skill and comfort level, without being forced to do bosses to enter the gate of the level--especially since, by the time one has EARNED the lvl to make the raw material and filling urns etc, you are past that gateway level before you ever get to the arbitrary boss.

There is no argument that will make me see it differently.

The boss tasks are arbitrary, and the t95 is financially out of reach for most.

Nice. (not)

11-Jan-2024 20:43:19

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