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Thieving and Hunting rework

Quick find code: 285-286-298-66274898

tiny tusk
Apr Member 2022

tiny tusk

Posts: 1 Bronze Posts by user Forum Profile RuneMetrics Profile
Meta for 19-63 hunter - just catch tropical wagtails
Meta for 35-62 thieving - just open doors in thieving guild
meta for fishing - fly fishing and barbarian fishing
Some content needs a buff to xp rates. I am Tired of fun ways of training and enjoyable play time being made obsolete due to bad xp rates and balancing.
The rates at Wich u get caught pickpocketing at master farmers is overlooked. he catches you way to often. lvl 75 and gloves of silence and u still get 3-4 in a row before caught. yet i can do the same thing at menaphos and not get caught after 40 pickpockets and they give onyx gems and jewelry. there would be many benefits to revamping old content and boosting some lower end content like increasing the xp for glass blowing. its super slow to glass blow but the xp is terrible. only using this as a example but when u can mine sapphires emerald and ruby at level 34 mining. then cut those gems all the way to 80 crafting it skips tons of content and play time. put some incentive in for newer players to gather and tan hides. crafting is the easiest to use as a example but there are tons of cases where this is happening. I know it is supposed to be a grindy game but i do not think new players would get turned off of the game if they were able to actually pick from a variety of content so that the grind can feel less of the same thing 1000 times in a row just by switching how they go about it. like let's gather hides bones and some drops from dragons mine some gems craft some armor craft some gems blow some glass and yet none of that is worth it when u can cut gems and level in a fraction of the time. but then again it might just be me having nostalgia for content that I used to have fun doing but feel like its a waste of time if i do it now days.

18-Feb-2023 07:16:38

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