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Wilderness Flash Events

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Biscos_4Ever
Feb Member 2022

Biscos_4Ever

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I still feel like I am over-utilizing myself in the Wilderness Flash Events which are the special events that provide "Very Wild Rewards", and receiving close to nothing in terms of rewards. I can understand the Evil Bloodwood Tree event being an all-around favorite because it is accessible to everyone , but what I have a real problem with are the arbitrary damage cap values necessary to complete the combat-oriented events.

Why are there no metrics which measure time-involved? Damage taken? Who took (or in my case, tanked ) the most damage for a certain amount of time?

I have participated in the Infernal Star and King Black Dragon Rampage events only to succeed less than half the time. I usually end up somehow maintaining aggro, taking tons of damage, and I just become a damage dummy for NPCs as t-92/95 gear-equipped peoples just come in and reap all the necessary damage cap scores-- and well over the requirement.

Why is this arbitrary damage value the decisive metric to measure who does and who mostly definitively does not receive rewards about seven-to-nine times out of ten? Let's be honest, there is only one definitive 'skilling' event and that is the Evil Bloodwood Tree event. The other two are combat-paramount if you expect to receive the "Very Wild Rewards" (like Dragon Rider equipment--this is heavy, undiluted sarcasm if you cannot read the tone).

Why is the casual Skiller barred from accessibility to rewards? I understand the milquetoast polite responses are going to range from "Too bad, better luck next time," (when luck does not dictate the capacity to obtain the rewards and it is instead glaring arbitrary damage-cap values) or "Fine then, just don't do it; more loot for me," (when that too is an uncritical examination of someone else's critique that only demonstrates how stratified the 'Higher Level Players' view everyone/everything else beneath them).

Why disadvantage every casual player/skiller?
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16-Feb-2023 12:17:47

Tenebri
Jan Member 2015

Tenebri

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Biscos_4Ever said :


Why is the casual Skiller barred from accessibility to rewards?


because being a skiller is a personal choice, with that choice you lock yourself out of content.

you got it mixed up. jagex arent limiting you, you are limiting yourself (if you are a skiller)
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16-Feb-2023 13:23:02

Biscos_4Ever
Feb Member 2022

Biscos_4Ever

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I believe you're missing my point. I stated, 'casual' Skiller, not an 'invested' skiller or anything adjacent to all-out seriousness. I like skilling, I do some mild combat.
I am not limiting myself to skilling alone, so I would appreciate a full contextual response if you're just going to presume my actions with words I never said. My issue is with casually playing the game for entertainment's sake and yet feeling like I'm forced to convene on litigious content in simple order to contrive some grand end-result like being able to wipe the floor with conventional enemy-types whose combat-oriented goals prevent casual players and/or skillers from fruitful participation.
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16-Feb-2023 14:15:07

Roddy Piper
Jan Member 2011

Roddy Piper

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Slightly adjusted the health scaling of Wilderness combat events to allow more room for players to meet their personal progress in the required time. (Dev Note: We are closely monitoring these changes!)


That's from the January 23 update. They want everyone to be able to finish and get the rewards.

For me, I am doing about double the damage at pyrefiends, and maybe 50% more at KBD with that adjustment.

My first thought is have you tried doing it on different worlds? In some worlds they race to get it done fast and then world hop for more. That's not ideal.

Also if there are very few players that might not be good. Although you could ask them to hold back, which doesn't seem to be a problem. Many players are cooperative.

16-Feb-2023 15:29:43

Tenebri
Jan Member 2015

Tenebri

Posts: 39,133 Sapphire Posts by user Forum Profile RuneMetrics Profile
Biscos_4Ever said :
I believe you're missing my point. I stated, 'casual' Skiller, not an 'invested' skiller or anything adjacent to all-out seriousness. I like skilling, I do some mild combat.
I am not limiting myself to skilling alone, so I would appreciate a full contextual response if you're just going to presume my actions with words I never said. My issue is with casually playing the game for entertainment's sake and yet feeling like I'm forced to convene on litigious content in simple order to contrive some grand end-result like being able to wipe the floor with conventional enemy-types whose combat-oriented goals prevent casual players and/or skillers from fruitful participation.


you arent forced to do anything.

and i didnt presume any action on your side. i was responding to the "skiller" aspect of your post. i even used in () if you are a skiller. if you arent then there shouldnt be an issue if you arent a skiller in the literal use of the word skiller.

and yes of course being a "casual" as you put it, to someone has high end gear there is going to be a difference in your output to the people with bis gear. that would be odd if that wasnt the case.

but they have already made changes to this few weeks ago see here for the output aspect anyway of combat

but as stated before you arent forced to do anything, if you arent enjoying the events or whatever you dont have to do them at all. ive pretty much stopped doing them now only occasionally do them when i want to.
so yes if you are casual by definition you wouldnt be feeling forced to do anything. so im confused how you yourself as a casual feel forced to do anything?
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16-Feb-2023 15:51:46 - Last edited on 16-Feb-2023 16:01:44 by Tenebri

Zyphix
Sep Member 2010

Zyphix

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Tenebri said :
you arent forced to do anything.

Bullshit we aren't! That's why TF we have to take part in this ridiculous side-show in the first place. Now it's part of quest requirements.

Just now, I was doing great in the Cemetery one and died due to a Rev Dragon from somebody else (accidentally attacked the damn thing). And lost my entire (awarding) lot. It's bullshit that I can't claim what I earned despite having died even.

I'm so beyond sick of fkn around with so many stupid, asinine aspects to this game anymore.
I don't have time to REPLAY mini-games because "I failed" (supposedly).
I DO have the choice to QUIT this fkn game though. Which I'm increasingly tempted more each year to do.
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16-Feb-2023 17:12:24 - Last edited on 16-Feb-2023 17:13:54 by Zyphix

Tenebri
Jan Member 2015

Tenebri

Posts: 39,133 Sapphire Posts by user Forum Profile RuneMetrics Profile
Zyphix said :
Tenebri said :
you arent forced to do anything.

Bullshit we aren't! That's why TF we have to take part in this ridiculous side-show in the first place. Now it's part of quest requirements.


dont do it then. again i say you arent forced to do any content in this game. no one is forcing you to do any update you can carry on doing whatever it was you were doing

if you really wanted to you could limit your account to only be doing content thats from 2004. anything after 2004 you dont partake in. it would be a choice to do that like its a choice to do new content. there is no forcing any player do any content.

i think your version of "forced to do" is different to mine. but that saying i dont do content i dont want to do :P
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16-Feb-2023 17:51:28

Immortalized
Mar Member 2006

Immortalized

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I tend to agree that there are problems with these events. people with big gear come in and immediately output all the damage while I am struggling to keep up. it would be nice if personal contribution carried over each event to the next one, rather than for that specific event, because most of the time I feel like I wasted an attempt. some people are kind and will actually allow you to get your contribution before event ends, only to end up getting a reward that is useless most of the time anyway. not very fun, will prob do less and less Buy Zemomarks / Chromatic Partyhats safely here

17-Feb-2023 18:19:29

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