Abras
said
:
Starlight road definition
Player 1 - I am going to activate Heavy storm and destroy all magic/spells and traps!
Player 2 - Chain Starlight road.
Player 1 - What does that do?
Player 2 - Negates the effect of your heavy storm (if i had two cards or more that he was going to destroy) and just for trying to use that on me deal with Stardust Dragon.
Love it
i might run a 2nd stardust since i run that card, he does cost quite a pretty penny, for even any copy of him
Don't let your memes be wands, or your dreams be steel beams.
Megalo needs to be limited
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@albras
hell no, keep megalo on 3 its not gonna run meta aslong e-dragons+prophecy are in the game, and besides mermail is the most fun deck i ever played
02-Jun-2013 11:16:14
- Last edited on
02-Jun-2013 11:17:12
by
Ritchiee
Ritchiee
said
:
who needs random custom cards while konami just makes some dragons that just keeps coming back
and geez they so exspensive lmao
i pulled 2 redoxes so far, but traded them for some other cards that i needed.
Megalo needs to be limited
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@albras
hell no, keep megalo on 3 its not gonna run meta aslong e-dragons+prophecy are in the game, and besides mermail is the most fun deck i ever played
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just to ask why do you believe megalo should stay? i mean you discard 2 water monsters and hes out, and if you got spare water monsters on the field, ur opponent will be put in a bad position unless if you got traps that will protect you, or a powerful heavy beater on the field.
Don't let your memes be wands, or your dreams be steel beams.
cause the atlanteans are the cards that are broken not just megalo, i got e-dragon complete and mermails also but gotta say mermail aint as good anymore now prophecy and e-dragon are there, wont see it in tops much anymore
Ritchiee
said
:
cause the atlanteans are the cards that are broken not just megalo, i got e-dragon complete and mermails also but gotta say mermail aint as good anymore now prophecy and e-dragon are there, wont see it in tops much anymore
gotcha, thats why i said he might need to be limited, i get trampled by those all the time. e-dragons i havent went against yet but...prophecy i did lose against but i wasnt able to have a good hand to summon any of my synchros. i dont run metagame decks, its not really my thing lol
Don't let your memes be wands, or your dreams be steel beams.
when glowup bulb was around my lightsworn was a total boss, its funny but it really made a huge difference. With glowup one of the best moves were having glowup and plaguespreader in grave wulf in hand, top deck wulf for spreader mill for glowup then sync into 5/6/7 or even 8/9 if i had another monster in hand to summon or sac the wulf for celestia.
With lightsworn for years now I have mained 3 threatening roars 3 ryko 2 celestia and they have made for some very strong openings :L
A very fun card for lightsworn is fiend comedian, either banish your opponents grave or mill the same number of cards as in their grave so win win for LS :L
memes
Donza
said
:
when glowup bulb was around my lightsworn was a total boss, its funny but it really made a huge difference. With glowup one of the best moves were having glowup and plaguespreader in grave wulf in hand, top deck wulf for spreader mill for glowup then sync into 5/6/7 or even 8/9 if i had another monster in hand to summon or sac the wulf for celestia.
With lightsworn for years now I have mained 3 threatening roars 3 ryko 2 celestia and they have made for some very strong openings :L
A very fun card for lightsworn is fiend comedian, either banish your opponents grave or mill the same number of cards as in their grave so win win for LS :L
aight, i see how this works, what synchros did you run with lightsworns? since you had tuners in that deck.
Don't let your memes be wands, or your dreams be steel beams.