I have no experience with the games industry but I know two people who currently work in the industry. I can't give any examples that fit your criteria but I can give you two examples of people I know and what they did.
One is an unsuccessful author (writing is her passion) and she (last I heard) is currently working mostly on AI for npc's on two major titles.
The other is an artist and started out doing concept art, 6 years later she co-designer for a small company's retro games department and loving it.
What they both had in common was familiarity with the industry standard software (respective to their fields) and credentials that pertained to the business side of I.T.
It's really important to know how to use the tools in the industry.
Interestingly, one the people I mentioned designed her resume as a flow chart, emulating the software design process from concept to final product. She showed she understood both the system and the tools in a creative way. Her resume stood out. You have to be good to pull that off, she kicked arse.
17-Feb-2016 02:55:54