Forums

HLF Off Topic Chat Lounge V3 Thread is sticky

Quick find code: 261-262-450-65269856

Korryn

Korryn

Posts: 14,635 Opal Posts by user Forum Profile RuneMetrics Profile
Froud are you perhaps known with the extremely wide bestiary available in dungeon crawls because I have trouble finding it. Also I need more general play areas to work in.

I am currently busy with writing on how the dungeon is set up and what extra areas it have, the place is absolutely huge and is a place where tons of things come together to either die, fight for glory, gold or the infamous orb of Akhenlu.

pretty much got the main plot set up for the entire dungeon crawl. However it does not have enough areas if you ask me.

I currently have the following.

The main dungeon
Just your average dungeon with what you'd expect it to be, a lair of treasure magical artifacts and what not!

The orcish mines
Here the orcs mine for gold who dwell the dungeon

The lair of beasts
This place is dreaded by most, fearsome beasts dwell here just waiting for their next prey to show up.

The iron throne
The iron throne is a place accessed through the orcish mines, the orcs refuse to go in here. Old legendary warlords are buried here along with their followers, this place is filled with rewards but also with demons, mummies and deadly connections to the divine ones.

The black market and divine temples are self explaining.

The tower of fire.
A place where the fire lord Kiqumaakuhba has been locked up. this place is where you do not want to be if you are scared of fire, boiling rocks and whatnot.

The unearthly hallows.
A place where demons fight over superiority. A fun place to be, if you want to die.

obviously I have more than just these small sentences. But I dont feel like making an entire book here.

10-Aug-2014 22:42:32

Froud
Aug Member 2010

Froud

Posts: 17,906 Opal Posts by user Forum Profile RuneMetrics Profile
I can look up some beasts and interesting creatures; I know of some nightmare fuels, but I don't think you're going for that sort of thing. I think you're going more for a much tamer-but-deadly feel. Something that's challenging.

As for your areas, I like where you're going with it.

Keep it up. c:

But, if you want more ideas, perhaps expand upon what's surrounding the entrances and exits of the dungeon(s)? I am sort of thinking beautiful, but deadly. Maybe have something that branches off from the Main Entrance/Dungeon, in a descending manner? Or, if possible, calming areas to give the illusion that "everything is okay".

For example, a garden with impeccable, but poisonous, plants.

Or, if the adventurers are tired, a room with a view--an underground... forest... with deadly nightshade and medicinal herbs (but, those are scarce). In another part of the area, there could be a well that's 100 feet deep, but if traversed, leads to a smaller cavern with gold, silver, and, of course, the keeper of this cavern.

There could also be a small network that features crystalised stones and fossils, some of which could fetch a fair sum.

I am not too sure why I am thinking "fun house", either, but perhaps a room with a lot of reflective water.

I am also not too sure what you have in terms of bosses or the main villains, as of yet. I also don't know if you have it set for each area--for example, a boss per area.

I know a friend of mine had his set up where the group would travel from point A to Z, and Z would be the final battle. There would be smaller instances where unfortunate events or bad die rolls would trigger problematic events for the characters.

10-Aug-2014 23:02:22 - Last edited on 10-Aug-2014 23:03:22 by Froud

Froud
Aug Member 2010

Froud

Posts: 17,906 Opal Posts by user Forum Profile RuneMetrics Profile
It's not a complete list, but there are some creatures here that may assist with your adventure. Some of the links also include lists, so here:

Mythological Creatures/Beasts


http://www.mythical-creatures-and-beasts.com/mythical-creatures.html

http://www.listal.com/list/mythical-creatures-dianad

https://answers.yahoo.com/question/index?qid=20081011225557AA2qbkr

http://www.mythicalcreaturesguide.com/
<-- If you look at the top left, there's a small box. Scroll through it, and upon clicking on some of them, you'll find things like, demons, angels...


Japanese Creatures/Beasts (Youkai/Yokai/Akuma/Demons)


http://obake.wikispaces.com/space/content?tag =o bake

http://obakemono.com/
<-- Sometimes, this site takes eight and a half years to load.


RPG Species


http://rpg-directory.com/threads/the-ultimate-fantasy-species-list.29955/

Forum Posts


http://www.enworld.org/forum/showthread.php?310279-Beginners-Monster-List

http://www.playstationtrophies.org/forum/hyperdimension-neptunia/95652-monsters-dungeon-list.html
<-- I am not too sure if this is from an actual game or not, but some of the creatures are lovely


Other


Chimera
Vampire

10-Aug-2014 23:12:22 - Last edited on 10-Aug-2014 23:27:55 by Froud

Korryn

Korryn

Posts: 14,635 Opal Posts by user Forum Profile RuneMetrics Profile
nah I'm not really looking for nightmare fuels. Deadly but beautiful is what I'm going for and just before I read your post I had the most amazing idea ever.

A staircase that descends into an area where they appear to be outside a frozen like, with a massive hail going on. and while they descend downwards the stairs behind them seem to vanish.

it doesn't seem to be just a frozen lake though, it's like a hailstorm but instead with crystals that pass right through the skin but do no harm, reflecting light in all manners to blind them. Getting through there will be a mini-boss fight I guess

also I have been thinking about an area called the dwarven ruins where tinkerers and their mechanical beasts would rule.

also I want my group to think that when they get that infamous orb they are done. But something like that isn't locked away for no reason is it? :D
Just having that thing with you means that it will corrupt the dungeon around them spawning nightmarish things that you wouldnt want in your vicinity.

also I'm making this campaign thing for me to step down once as DM and pass the role during our greater campaign. just for once though.

10-Aug-2014 23:15:32

Froud
Aug Member 2010

Froud

Posts: 17,906 Opal Posts by user Forum Profile RuneMetrics Profile
<3 I'll find a bit more, soon. I like looking for stuff.

I like the idea of the Dwarves/Ruins. I also like the idea of nightmare-like creatures attempting to take back the lovely piece.

Your folks want to leave the cave system--NOPE! Big monster's blocking it.

10-Aug-2014 23:21:37

Korryn

Korryn

Posts: 14,635 Opal Posts by user Forum Profile RuneMetrics Profile
also I forgot to mention, the dungeon is randomly generated as we are playing! I've been busy setting up a system which actually works by now YAY :D

I like your garden idea though, but I'm going to improve a bit on it.
it's probably gonna end up being a sub-section which starts very dark with plants that emit a tiny bit of light and predators that like to lurk in the shadows.
As you descend (or ascend haven't decided yet)  the area starts to get lighter but they have higher probabilities to faint randomly due to the spores and random junk made by the plants.

it would fit really perfectly.

and randomly generated also means havens of beauty that can appear, I have about 350 templates to set up to use. And I asked to the person who is gonna do it eventually to make her own stuff in templates. to use too for whenever she wants it.

10-Aug-2014 23:26:44

Quick find code: 261-262-450-65269856 Back to Top