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Rush of Blood Easy Guide

Quick find code: 259-260-714-65485817

Lucine

Lucine

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• Equipment


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Armour: Superior Elite Void > Virtus/Subjugation > Tuska Warpiest

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Main Weapon: Nox Staff > Chaotic staff

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Tormented Demons melee switch: Noxious Scythe > Chaotic Maul > Drygores

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Amulet: Dragonrider > Reaper Necklace > Amulet of Souls

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Ring: Asylum surgeon's > Ring of Death > Sixth-age circuit

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Cape: Completionist Cape > Tokhaar-mej > Fire cape

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Aura: Supreme Runic Accuracy > Maniacal

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Scrimshaw: Superior Scrimshaw of Elements > Scrimshaw of Elements

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Alternative Ring & Aura setup for maximizing Adrenaline after using Sunshine Ability:
Ring: Ring of Vigour. Aura: Supreme Invigorate.

Rest of the slots are covered in the armour section.

• Inventory


x1 Supreme Overload Salve flask
x3 Super Restore flasks
x1 Replenishment flask
x1 Weapon Poison ++ potion/flask
x20+ Holy Water (for Tormented Demons)
x10+ Magic Dreadnips (against Tormented Demons)
Fire + Blood runes for Blood Barrage spell
x17 Saradomin Brews > Rocktails (only if overload potions are inaccessible)

• Familiar


Ice Nihil
(I do not recommend Steel Titan, as it is inaccurate and slow, and can distract you to cause you to lose precious time & concentration)

• Spell Book and Prayer book:
Ancient

• Action Bar for Magic:
(ascending by hotkey slot)

1. Corruption Blast. 2. Sonic Wave. 3. Dragon Breath. 4. Combust. 5. Sacrifice. 6. Chain.

7. Tuska Wrath. 8. Deep Impact. 9. Asphyxiate. 0. Wild Magic. -. Smoke Tendrils. =. Sunshine.
It is better to fail in originality than to succeed in imitation. ~Herman Melville

25-Sep-2014 00:26:54 - Last edited on 23-Sep-2016 09:13:46 by Lucine

Lucine

Lucine

Posts: 12,636 Opal Posts by user Forum Profile RuneMetrics Profile
• Quick Tips:


°
Use Revolution Mode. Blood Barrage Spell. Soul Split, and Torment prayers.

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Have a Slayer Task related to the stronger creatures you will face inside the Rush of Blood, to use Tuska's Wrath ability on. Priority order of best tasks to have: Kalgerion Demons > Celestial Dragons > Airuts.

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Turn any unfocused damage enhancers you have into Rush of Blood Damage Enhancers, for 10%+ damage (only use these if you are struggling to make it to Wave 21).

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If you are unconfident in your PVM Skills, extend your aura time by using Vis Wax before you start the D&D (must be a damage/accuracy/adrenaline boosting aura).

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Try to build up adrenaline by attacking the Elves outside the D&D before you start. When the cage gets you down there; space bar the chat dialogue before you attempt to adrenaline stall using an ability, as if you did it before you continue the chat dialogue; it will not work and the Adrenaline will continue dropping. The benefit of this is having thresholds as soon as you start. It will save you few bits of time.

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Use Chain Ability for multiple attack-able monsters to stop them from randomly moving and easily reach them to use Dragon Breath Ability on them.

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Use as many thresholds against Celestial Dragons/Airuts, and as less basics.

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Click a threshold (if possible) against Ice Strykewyrms when they are still doing their spawn animation. Your Ability will activate sooner than you think.

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Only use Sunshine Ability when you can drink an Adrenaline dose, and only drink it AFTER you have activated Sunshine, and not before that.

Tips continued in the next post...
It is better to fail in originality than to succeed in imitation. ~Herman Melville

25-Sep-2014 00:27:01 - Last edited on 26-Nov-2015 11:07:56 by Lucine

Lucine

Lucine

Posts: 12,636 Opal Posts by user Forum Profile RuneMetrics Profile
• Tips continued:


°
For Tormented Demon: Throw few Holy Waters on it (ideally, use Snap Shot Ability for fastest result), then quickly switch to Melee, and switch back to magic after few big hits, and repeat the switching back and forth until you kill it. If switching Action bars confuses you; have melee abilities separately present on your screen.

°
For Glacor: Hit the main Glacor, then rush to hitting the *Enduring* minion, with Combust Ability as fast as you can (best it be the first attack on him), then run south far from the main Glacor. Use Dragon Breath Ability on the Enduring Minion when the minions are far enough, then kill him, and proceed to killing the other 2, then rush to kill the main Glacor. All of that must be done as fast as possible.
It is better to fail in originality than to succeed in imitation. ~Herman Melville

25-Sep-2014 00:27:25 - Last edited on 28-Sep-2015 23:28:44 by Lucine

Lucine

Lucine

Posts: 12,636 Opal Posts by user Forum Profile RuneMetrics Profile
General Notes:


• This guide is purely designed for the Platinum runs, and not the rest.

• Acquiring the titles from this D&D; can be done through both of practice and reward runs.

• You can do infinity amount of Practice attempts, so that's the best option if you're going for the Elven Task of 15 Wave completion - to practice first.

Reassurance Notes:


• It is not essential to have Noxious Weapons/Virtus Armour in order to do this D&D. Those are simply best in slot in their powers, is why they are added. If you have them; nice, if not, you still can do the D&D with other equipment without problems =) .

• If you're yet to try Rush of Blood; be aware that your few first attempts will likely be clumsy and you may make mistakes that will make it not possible to reach Wave 21 very quickly. Don't allow that to bring down your spirit!, because as you attempt this more; your reflexes will improve, as your mind will be more familiar with the suitable actions required for the various given monsters! =)
It is better to fail in originality than to succeed in imitation. ~Herman Melville

25-Sep-2014 00:27:45 - Last edited on 28-Sep-2015 23:27:29 by Lucine

Lucine

Lucine

Posts: 12,636 Opal Posts by user Forum Profile RuneMetrics Profile
Weyburn said :
No, this guide can't be real. Rush of Blood is impossible, jagex needs 2 nerf it. Don't try to tell me otherwise.


Easy Guide means it is an easy guide to read and follow, not that the actual D&D is easy.
It is better to fail in originality than to succeed in imitation. ~Herman Melville

25-Sep-2014 00:29:55

Lucine

Lucine

Posts: 12,636 Opal Posts by user Forum Profile RuneMetrics Profile
Wacky Farmer said :
what holy water do to tds???


It disables their shield. It works *faster* than Dark Light, due to them being ranged weapon, and TDS never initially pray ranged, allowing you to almost instantly disable their shield and do high DPS (after you switch from the Holy Water), as soon as they spawn :) .
It is better to fail in originality than to succeed in imitation. ~Herman Melville

25-Sep-2014 00:32:43 - Last edited on 25-Sep-2014 00:33:20 by Lucine

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