http://puu.sh/97rWO/de55784d1f.jpg
kinda surprised at these results tbh. i dislike skill requirements on quests, they're pretty stupid. i would scrap the requirements, allow anyone to try the quest but start making actual tough quests.
we need grandmaster quests with very little guidance (disable the guide? make it so people HAVE to use the text from the npc's?), challenging puzzles (one of the elemental quests had something a lot of people found challenging) and end it with super crazy boss
30-May-2014 11:49:43