Ja, I meant that bit..
I find it helps if you make the camera area smaller (3D World Editing), and then put all interfaces in the blank space at the top/side/bottom/combination of.
This may seem counter-intuitive, but if done right, it actually makes the screen seem larger, and avoide any clutter from interfaces blocking views (this is especially so on smaller screens - I use an old 12 inch, a lot, so it's important for that).
Haveing a completely unblocked view is of paramount importance for certain Minigames.
25-May-2016 21:53:21