Well had a little fun with numbers going through what items cost to save and sacrifice in the beta. Some things are absurdly expensive if it's max cash (little more than 10.8m).
Anyhow Death System should be live at the earliest on 25 May based on Minigame BTS.
Ryan M
said
:
It got me thinking, looking at the actual reclaiming costs since they weren't working as I thought they should. Linear regression is neat. It always rounds down.
Sacrifice cost margin of error is ±3 coins (always 1 to 3 coins less than equation) and the base percentage is four times that of the save.
Amount _____ % (Actual cost) [Sacrifice]
10K or less __ 15% (15%) [60%]
10K-50K ___ 10% (500 + 0.1x) [2000 + 0.4x]
50K-250K ___ 5% (3000 + 0.05x) [12000 + 0.2x]
250K-1M ____ 2% (10500 + 0.02x) [42000 + 0.08x]
1M-10M _____ 1% (20500 + 0.01x) [82000 + 0.04x]
10M+ _____ 0.5% (70500 + 0.005x) [282000 + 0.02x]
18-May-2015 10:41:41
- Last edited on
18-May-2015 10:42:50
by
Ryan M