edit/add:
they fixed it! first several posts no longer apply!
okay so NOT the mining untradeable sandstone for 2 weeks. thats no big deal at all.
the 40,000 fine sand is fucking nuts. its not 1:1 from tradeable sandstone. a LOT of it blows away. its like disassembling sapphire rings for precious components... if you couldnt note them. its like crushing nests slow... or slower since you have to right click this new way else drop...
but oh my. there sure are people who magically had 9,000,000 sandstone ready to sell even though GE limit is 100 ea. um... yeah that doesnt look like corrupt insider trading like the handcannon hoarding before invention release.
it feels like half an idea for 120 craft with folding akin to masterwork armour, but... thats beastly. I cant even guess how many hours it is to make 40,000 fine sand. I fiddled with it like 10 minutes or so and had 100? I am far from being efficient at it, but... its not like it gets more fun. its gonna be misery for every desktop player.
5k harp dust... yeah thats a phone player thing. got it. they like playin harp on their phones. us desktop players would be super miserable unless the rest of MCUTV hits disney+
also if j mods been talking to reddit... ugh... I do NOT have the patience to wade through all the fucking spongebob memes. if there is a dev blog or something... somewhere somebody says "oh hey we're gonna make fine sand a reward after quest #225 where you can make it without wind loss inside this vault" then maybe tell us at news or rsof?
I totally get "discovery" content if its like 'find all the zygomites' but this stuff... idk man. make 40k fine sand sucks a lot.
I have quit rsof because moderator found comments about darklight bonus damage on demons "off topic" for wildy flash mobs full of demons