Granted the fact that some can just kill you is not advantageous to pick-pocket players. Some people have argued that there should be some safe areas on the wilderness,free from p'kp killing for various reasons, (not that i consider profit being one of the--possible area near a monster assigned you by a slayer, but that is a another argument for a different post.)
The thing is if safe spots are created in the wilderness than players need to have their items placed "at risk", thieving becomes the only other alternative.
Even, though this i probably not a good ideal--talking about it is at least a little better then talking about bottling,luring and other topics that only gullible,or near sighted should be afraid of.
so, I thought i just throw it out. If only to see if somebody else has any ideals.
07-Jan-2011 00:05:56