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Elf City Forum Q&A - FINISHED Thread is locked

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Mod Osborne

Mod Osborne

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I assume the Chakram will be a ranged weapon?
How exactly is it going to work tho? Will it return to us automatically like a boomerang? Or do we have to pick it up every time we throw it?

Also what lvl weps are they? I forgot :(


It will indeed be a ranged weapon. It will be a consumable, made in quantities.

They are level 70 and level 80 weapons, dependent on whether they are attuned.

26-Sep-2014 14:19:59

Mod Rowley

Mod Rowley

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- Will the attackable and pickpocketable elves be receiving talk options in the future?

- Will we discover more about Eluned's past?

- Can we have a crystal penguin to hunt in Prifddinas? Pretty please?


Maybe.

Probably.

We'd love to, but there are already enough pengs and they are already generous with the XP. We don't want to move one of the current spawns inside of the city because that would take it away from players who can already access it (but who can't access the city). So, as much as we'd want to see a crystal penguin, we'd have to first justify adding more XP gains to that D&D.

26-Sep-2014 14:21:09

Mod Osborne

Mod Osborne

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Some houses cannot be entered around the city. Do you plan on letting players explore these houses in a future update? If so, would you add stuff to them like a range or water source?


As for your first question, we may look at opening these houses up in the future, potentially with a batch of elf improvements we are collecting from your feedback. That's dependent on time - it's a little low on the list, I will admit.

In terms of the range, there will be one in Ithell, and we will be adding water sources throughout the city.

26-Sep-2014 14:21:41

Mod Osborne

Mod Osborne

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Possible to give the bonfire in tower of voices a 10% xp boost to cooking like a normal bonfire? And maybe make the bank a little closer to the bonfire?
Great job with the city!


Thank you!

The bonfire is pretty close to a bank, but we knew that we wanted to make the fire in the Max Guild that little bit closer, as a reward for players who have maxed.

The cooking benefit was a conscious decision. We wanted to make the city the best place for a number of skills, but players did not vote for Cooking to be one of those skills. For that reason, we decided not to add the boost, so people still had a reason for leaving.

26-Sep-2014 14:23:16

Mod Rowley

Mod Rowley

Jagex Moderator Forum Profile Posts by user
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Here's a compilation of my questions:

1) Why was the Thieving level required to pickpocket Iorwerth elves raised from 86 (as stated in Design Document 2) to 91?

2) Can the left-click of the crystal teleport seed please be changed to take players to the tower of voices ground floor? It used to have a left-click teleport to Lletya, but now it has an annoying interface when left-clicked.

3) Can you please add the lunar spellbook to the spellbook-switching grimoire?

4) Would you be willing to consider making pickpocketable elves more visually distinct from attackable elves? Perhaps the latter could wear their respective clan capes?

5) Can you please make spirit seeds obtainable within Prifddinas? It is currently quite difficult to unlock the Prifddinas spirit tree due to the rarity of spirit seeds.

6) Can the GE clerks and banker please be more distinct, like the ones in the Grand Exchange (i.e. grey and blue, as opposed to the green and green of the Prifddinas ones).

Time for sleep*


1-3 are answered on previous pages I believe. Maybe 4 too, but I'll start there.

4) It's one of the feedback points we've collated. I don't know when, but it's likely we'll do something to make them stand out more.

5) You can get them in the city already (from birds' nests dropped while woodcutting). I'd advice doing Managing Miscellania - you can get lots of nests every week from that minigame, and I find I often get at least one spirit seed from my weekly haul. You only need one (and protection payment).

6) Same answer as for Q4.

26-Sep-2014 14:24:06

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