I've just completed the quest and I would like to list some sustains and some improvements:
Sustains:
1. The voice acting was awesome! I really enjoyed it and would love more of it!
2. The art in the quest was high standard as always and it really makes the quest POP!
3. The cut scenes, I thought, were the best part of the quest, I would be thrilled if cut scenes became a bigger part in the immersion of quests.
Improvements:
1. I'm a level 200 with decent gear, I literally took little to no damage from any of the combats that I was forced to be put through. While the health of the enemies were indeed raised, the damage they produced was significantly far from what a level 200 should be paired against. I recommend, also changing the offensive and defensive stats of enemies in these types of lower level quest so that higher level players can at least have a little challenge and enjoyment out of it.
2. The story-line was a tad point to the point...you waltz into the Dark Knights base, act as a Captain, repair a portal circle, and fight until Sir Owen is incapacitated. Once you're done with the final boss, you have the option to spawn Sir Owen back, but then he disappears with the Unicorn Horn that heals and revives people and creatures. It was interesting that the plot ended up with Sir Owen taking the wand with him, which means he will be coming back for sure at some point, but I feel like the story-line could have used a bit more plot twists or, for a lack of better terms, culture.
Over all, I enjoyed the quest as a whole and would rate it 3/5 stars.
14-Aug-2013 13:23:13