1. Will you implement more boxes to the ability bar beyond the 12 we currently have or at least allow the use of multiple bars at once? The addition of this would make the interface much more user friendly.
2. Currently the HTML5 beta has quite a slow load time and fps, the enhanced graphics are wonderful but at this point the slow frame rate makes playing the game a task even on low detail. Will this be fixed or a least lessened by the time of the release of RS3?
3. Will RS3 be downloadable to my computers hard drive similar to the current RS2 client? This would help reduce lag and increase fps.
4. Will you learn from past mistakes regarding premature releases? I remember a graphical update years ago that was released too soon and because this it maintained several glitches that caused some player to quit. I hope that you release RS3 after painstaking testing, not fresh out of the beta.
5. The current in game abilities are great but the addition of more would make combat much more enjoyable. Do you plan to release new combat abilities or even abilities that stem from non-combat skills such as thieving or agility? (such as sprint or stealth abilities that do not directly cause damage, but aide in combat)
6. Monsters have become incredibly weak since the introduction of EOC, I do no get the same challenge from killing monsters as I do in 07scape. Often when going to a new area I will bring much more food than needed and easily kill them with little to no food. Will you implement a buff to monsters or at least give monsters abilities that keep combat interesting?
7. With extended view distance it has become apparent that the world of RS is small, islands can be seen just a few squares away from the ports that take you there. Will you extend the spacing between the lands of the current game?
Thanks for your time! I understand that programming content that appeals to everyone is difficult, but I hope you take Rs into a direction that can be enjoyed by all.
06-Jun-2013 18:10:20