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J Mod Battlefield Maps

Quick find code: 254-255-129-63379373

FlakMaster

FlakMaster

Posts: 460 Silver Posts by user Forum Profile RuneMetrics Profile
I think it is great to have the ability to make your own battlefield and I have seen these maps you have come out with. They are great to go on (I reckon I can do better, get the competition levels rising :P ) and match the appropriate season well. But in all honesty, clan battlefield needs to be updated with more stuff should it not? Getting the highest range of customisability should be aimed for so people can create a whole wide range of their own battlefields and minigames.
I had a thread about updating clan battlefield which contained a whole range of new ideas and improvements for it, including my main intention to create "bosses" and personalised "dungeons" for the battlefield. If anyone wants me to, I can re-create the thread and post a QFC here.
If this is too irrelevant then feel free to hide this message :P

19-Mar-2012 12:37:37 - Last edited on 19-Mar-2012 12:38:03 by FlakMaster

Lancerlotte

Lancerlotte

Posts: 1,229 Mithril Posts by user Forum Profile RuneMetrics Profile
I'm not sure if this thread is still going?
I mailed a battlefield pic to you though =)
I'd happily show u around it if you would like a look?
I know screenies are not the clearest :)

29-Mar-2012 03:48:51 - Last edited on 29-Mar-2012 03:55:52 by Lancerlotte

Elanthiel
Jun Member 2005

Elanthiel

Posts: 3,208 Adamant Posts by user Forum Profile RuneMetrics Profile
In my clan, we hold weekly citadel events. Part of this is a different battlefield every week. My battlefield layouts thus fare have been varied:
-A maze (this takes a lot of planning and drawing out, and is actually pretty difficult with only 200 elements. Also: leave a few open paths, and leave hidden spikes on those to make it harder to just click on the end and zoom there)
-Big-Boom (a number of warriors in an area surrounded by water, and a free rune spawn. And advise everyone to get ancients)
-Big-Boom-Back (same as above, but then with mages and rangers)
-Choice problem (Nice for in a puzzle-based multiple-room field. A number of conveyor belts, of which one is not ending in a 100% invisible spike)
-Football (soccer for the Americans. This is hilarious, but only becomes doable if you have multiple goals per team, else it'll take ages to score even one goal. Make sure though that the ball at least has to change direction before being able to be scored)
I've also made a fair share of ice sliding puzzles, though it's actually pretty hard to figure those out in such a way that there is only one path to the end.
With a few puzzles after each other, you can create races, or coop-dungeoneering style fields. However, I would like to see some more possibilities for puzzles. Sliding block puzzles for instance would be great.

29-Mar-2012 11:41:10

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05-Apr-2012 15:13:39

Daddy Lewb
Jan Member 2023

Daddy Lewb

Posts: 553 Steel Posts by user Forum Profile RuneMetrics Profile
I'm glad to hear everyone enjoyed Pink Patrons of Pain's Battle Ground :)
Be sure to check in, we are always doing new things to help improve the Clan and the Citadel.. :)
~IFletch YewI
Pink Patrons of Pain
"We'll show you our hearts, then we'll show you yours!"

09-Apr-2012 07:59:54

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12-Apr-2012 00:16:39

Lancerlotte

Lancerlotte

Posts: 1,229 Mithril Posts by user Forum Profile RuneMetrics Profile
Thought you may like to know?
I have created a suggestion thread for Battlefields.
QFC: 74-75-659-63689254
I would LOVE to hear/read your thoughts.
It may have all been suggested previously, but they are my thoughts.
I'm really! starting to like these Battlefields! :D

17-Apr-2012 03:05:45

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