1: b
I was around back in the day when blacklists could be on clan threads, names open to the public for all to read. While it accomplished the purpose of ''lookout, this fella's not someone you want to be around'' it also had the tradeoff of sticking someone with a bad rep if they made one bad mistake, and harder to improve one's image.
I notice some players get extremely attached to some characters, and would be more likely to be disruptive nuisance (read: screw the general rules of getting along in public rp) on the characters they liked a lot than the ones they didn't focus on quite so much. Limiting blacklisting to the characters where the troublemaking was done can certainly work out. The player is less attached, and less likely to let their emotions type out their actions rather than their head.
2: b
3: d* (see below)
4: c** (see wayyyyy below)
5: b
6: c
7: a
8: b
9: b
10: a, a, a and a.
11: b and f
12: a
13: a, b, c, d, e, f, g (I’m not a picky fellow)
Additional Comments
*If the invaders have tried contacting a group yet are continually ignored or the topic not discussed, I prefer that they be able to declare a 48-hour countdown so that groups don’t just try ignoring potential conflict indefinitely.
**This assumes that the invaders are not being ignored for outstanding infractions of the general guidelines players adhere to in public roleplay, ie the leader or several members are still insisting on disruptive, downright awful roleplaying behavior, but rather being ignored to try and avoid conflict.
Edit: I also approve of the general idea behind this thread.
10-Jan-2017 19:15:06
- Last edited on
10-Jan-2017 22:16:07
by
heretic hary