Does this mean the knights retook the outpost having lost it in a previous version?
Just wondering really, I kinda liked the fall of the outpost as a sign of Gielinor getting more and more out of control as the God Wars heated up.
"The greatest endeavors are achieved because of their selfless intent"
Lord Pyro I
said
:
Does this mean the knights retook the outpost having lost it in a previous version?
Just wondering really, I kinda liked the fall of the outpost as a sign of Gielinor getting more and more out of control as the God Wars heated up.
Eh, in both Conor's and my version we didn't have "the" outpost - not to mention the fact there were probably more outposts just like it that were also lost. Essentially they were stuck on the mainland to regroup and recuperate.
All these sins disguised as blessings
Hazbollah
said
:
Lord Pyro I
said
:
Does this mean the knights retook the outpost having lost it in a previous version?
Just wondering really, I kinda liked the fall of the outpost as a sign of Gielinor getting more and more out of control as the God Wars heated up.
Eh, in both Conor's and my version we didn't have "the" outpost - not to mention the fact there were probably more outposts just like it that were also lost. Essentially they were stuck on the mainland to regroup and recuperate.
The first plot we have in the works is going to involve this issue. As much as it makes an interesting plotpoint to not have the Outpost, or an outpost, even, it does complicate issues with mainland politics. Which for this clan, I'd prefer to keep at arm's length.
Granted, I don't want to have the outpost be this comfy place either. There's always going to be a looming threat of attack on it.
I can't say I have the time for a leadership position (or even regular RP), but this seems interest (and I've never been in a VK rp), so I'll be keeping an eye on this. Good luck, Nat!