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War of the Magi Part 2

Quick find code: 237-238-238-65981177

Marine Doge

Marine Doge

Posts: 1,213 Mithril Posts by user Forum Profile RuneMetrics Profile
Khaji said :
Please avoid such things as time manipulation

So if time magic speed-up and slow-down buffs and debuffs aren't allowed, what about air magic speed-ups and slow-downs, or telekinetic versions of that, or law magic gravity versions, or body magic versions?
I mean, you're accomplishing the same thing, right..?
Mods pls notice me

17-Jan-2018 04:18:46 - Last edited on 17-Jan-2018 04:20:32 by Marine Doge

Ezklov

Ezklov

Posts: 66 Iron Posts by user Forum Profile RuneMetrics Profile
Marine Doge said :
Khaji said :
Please avoid such things as time manipulation

So if time magic speed-up and slow-down buffs and debuffs aren't allowed, what about air magic speed-ups and slow-downs, or telekinetic versions of that, or law magic gravity versions, or body magic versions?
I mean, you're accomplishing the same thing, right..?


Shut up and role play.
Ryloth
|
Kandarin
|
Vekon
|
Dragons


Rage, rage against the dying of the light.

17-Jan-2018 04:40:58

Khaji
Mar Member 2012

Khaji

Posts: 1,256 Mithril Posts by user Forum Profile RuneMetrics Profile
The Ordo has made its first public move in Yanille. A historian at the magic guild was kidnapped by members of the Ordo. However the one Ordo witch was killed and the other captured. The magic guild was damaged during this kidnapping. The front doors burned and blown apart. A lesser avernic demon rampaged for a short time on the inside before being defeated. Members of the Kandar Inquisition are now investigating the nature of this event and will be questioning the captured witch soon.

17-Jan-2018 04:45:55

Marine Doge

Marine Doge

Posts: 1,213 Mithril Posts by user Forum Profile RuneMetrics Profile
Ezklov said :
Marine Doge said :
Khaji said :
Please avoid such things as time manipulation

So if time magic speed-up and slow-down buffs and debuffs aren't allowed, what about air magic speed-ups and slow-downs, or telekinetic versions of that, or law magic gravity versions, or body magic versions?
I mean, you're accomplishing the same thing, right..?


Shut up and role play.

i know legitimate concerns must suck
Mods pls notice me

17-Jan-2018 05:06:39

Kara-Ara
Dec Member 2021

Kara-Ara

Posts: 3,683 Adamant Posts by user Forum Profile RuneMetrics Profile
Hi.
Thread looks nice.
Please stop arguing.
Thanks.

Edit:
Talked to people. Was not jab. Goodnight.
"A silly ***** is what I'm going to call **** jokes from now on."
-Jen 2015

17-Jan-2018 09:35:17 - Last edited on 17-Jan-2018 11:10:07 by Kara-Ara

CoronaThymeU

CoronaThymeU

Posts: 298 Silver Posts by user Forum Profile RuneMetrics Profile
Looks promising. I shall revive my Aeromancer from 2015. Listing her spells here..

1. Concentrated Wind Blast: Name says it all, swirling concentrated air when released acts as an explosion of force.

2. Air Barrier: Supposed to help slow down incoming projectiles such as arrows, less for bolts, mess up their path.

3. Suction: Name says it all . Slowly Sucks the oxygen outta the air round a person.

4. Repulse: Concentrated surge of air, channeled similarly in technique to wind blast, but scattered upon cast to repulse incoming heavy projectiles and onslaughting attackers.

5. Offensive repulse: Add some crossbow bolts and you got yourself a scatter atfack, woolooloo.

18-Jan-2018 07:07:01

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