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Mischeif Mismanaged
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Ten brave souls reported when the High Priestess Nymeria Majraa, Vizier of Sorcery, called for aid. Deep in the sun beat desert, they delved, eventually arriving at an unnamed temple built around the end of the second age. Convincing the Jackal of Icthlarin guard to join their cause, they dared the unseen dangers of the temple.
Blood covered the walls, dismembered corpses were strewn across the floor, even a few were stuffed with sand. When the sand elementals attacked, the party was forced further into the temple due to an explosion set off by the party's alchemist. With haunting jabber of an unseen monkey, the party stumbled into a long hall with obelisks lining the length of it. At the end was a warded pedestal with a gem, corrupted by an unknown energy, aloft above it.
Suddenly the party was surrounded by the animated skeletons of the treasure hunters and followers of Apmeken. They forced the party into a pack, which was quickly brought into chaos by the
Ripper Demon.
In a heated battle between the Jackal and the Ripper, the demon vacated the Jackal's chest cavity with ease. When the feeble skeletons were brought down, the party turned its attention to the Ripper. The epic battle continued with explosions, old magicks, and fire. Nymeria Majraa secured the gem and a new monkey friend in the meantime, and used a newfound staff to help bring the Ripper to its knees.
With the mystery solved, the party returned home heavily rewarded, but the temple remains defiled and unsafe to this day.
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“I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve.”
J.R.R. Tolkien
19-Mar-2017 18:54:17