You will need :
70 Dungeoneering
70 Agility
70 Hunter
70 Fishing
70 Woodcutting
70 Firemaking
70 Cooking
70 Herblore
The idea is that you are put in a randomly generated environment; your object is to find your way out with whatever resources you have after the ones needed to get you through to come out of that randomly generated area that is made for skilling. The environments vary in these locations and they at times take away health, and you need to traverse obstacles to make your way out of these places. So you have your food and nullifying cures for keeping up with the areas taking away health from pollution and other degrading effects they have on your health.
There will be new resources for this, so it doesn't affect any previously existing resources as much, but you'll have earned whatever of these resources you end up with.
06-Sep-2023 22:27:41
- Last edited on
07-Sep-2023 00:52:29
by
Sesemaru