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please put some love into...

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BerryWeather
Nov Member 2021

BerryWeather

Posts: 77 Iron Posts by user Forum Profile RuneMetrics Profile
...things that haven't changed in a very long time.

1. War's shop (has that ever been updated since its existence?)
2. auras (when was the last time we saw a new one?)
3. teleport items (we have a ton of them - but many locations have none to get there)
4. minigames (many are practically dead and could be revived or changed/removed)

And of course developing this will take time. Time which may be missing for other content. So where could this time be saved?

Imho, there are too many events. An event per season, fine - a few afk but low xp skilling stations and a reward shop, and re-use the design from previous years (like the recurring spring event, or the current xmas village which is supposed to come back in the years ahead, or the recurring summer beach event). The old yak tracks were also nice (the hero path was/is not) in giving some motivation to train skills you otherwise wouldn't touch, offering some unique cosmetics and some xp boosts that were attainable for the majority of players. But as those do take work (apparently the time investment into the hero path cosmetics wasn't much, which is why they all look the same except for the colours), having 2 or max 3 per year should be sufficient.

An event should feel special and when one event chases the next, and they even overlap, it just doesn't.

Back to the suggestions:
1. add a dps aura for necro (like berserker, maniacal, reckless), and add slayer/reaper-themed cosmetics to War's store; and/or add the option to swap around the tons of different game currencies with marks of war (maybe a conversion between marks of war and Thaler)
2. while the flameproof/surefooted become obsolete as soon as you have the respective skill capes, many other auras remain useful forever. Why not change the effects of flameproof/surefooted so they're useful beyond level 99? Also there are skills which have no dedicated auras, like archaeology (there's a forum post discussing this). How about adding an Arc aura? ...continued

30-Nov-2023 08:34:41

BerryWeather
Nov Member 2021

BerryWeather

Posts: 77 Iron Posts by user Forum Profile RuneMetrics Profile
...continuation of previous post
Arc skilling is different from other skilling in that e.g. a nightmare muspah won't work for the divination plots, resourceful aura or perfect plus potions make no sense at salt crablets, Arc hunting is just the most click-intensive of them all (which is why most people don't like it and rather transmute other resources into shell chippings for Arc soups)...
And there are hardly auras for artisan skills, like fletching, crafting, smithing.

Also PLEASE make aura resets work on skilling auras, not just on combat auras.
Some players focus PVM, fine, so they're happy that all the combat auras can be reset with the aura resets, and other people don't PVM at all so they won't buy aura resets at War's, but there are many players who enjoy both PVM and skilling. The aura resets work per tier and are available in t1-t4, add a t5 to that to cover all types and make them work on any aura of the respective tier.

3. Teleports
We have lodestones, fairy rings, 12 types of compactable jewellery, slayer and dungeoneering capes, archaeology, thieving and hunter outfit... all these mean there's a bunch of (older) locations which can be reached by several means (example: Edgeville - the sword teleport, the KBD boss portal, the lodestone, the enchanted dragonstone amulet all land in almost the same spot) while others have no teleport item going anywhere near. This includes many areas of the desert (like the island with camel warriors, the granite/sandstone mine), Morytania (e.g. swamp, phasmatite mine), Senntisten (it's a huge area, and we only have the boss portals, the archaeology table and the pontifex ring), etc.

4. some minigames are still played because their rewards are meaningful and/or they're afkable - but very few are played for what they were meant to be, a place to meet people, team up, do it for fun.

30-Nov-2023 08:51:04

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