Forums

Necromacy Paywall

Quick find code: 185-186-649-66285930

Feralmonkey2
Feb Member 2018

Feralmonkey2

Posts: 8 Bronze Posts by user Forum Profile RuneMetrics Profile
I would like to suggest to change the ratio of F2P/P2P content in necromancy.

Currently the F2P is capped at level 20, with only level 1 equipment.

I understand the desire of Jagex to have members be very attractive to players but consider changing it to be similar to Dungeoneering.

F2P can earn XP up to level 120, but their equipment and abilities are capped at level 50. Of have the level cap be at 99, but no XP cap.

This allows Necromancy to be more enjoyable to F2P players as a combat style, while still having the majority behind the Paywall.

Thank you for your consideration.

26-Aug-2023 22:36:20

Rikornak
Oct Member 2013

Rikornak

Posts: 9,169 Rune Posts by user Forum Profile RuneMetrics Profile
Like with any p2p skill, it is nothing more than a trial for free players to see what this skill is up to. Being level 20, rather than 5 just allows them to see more - which is a good thing, since all pre archaeology trials are literally finished after minutes.

If they get something useful out of that trial (like the archaeology relic - which ironically wouldn't have needed 20 levels, but just the 5 the skills before that had) is something different, but this is not even their goal - it literally just is giving them a bit of a chance to mess around, not something to change their meta game.

Eventually it was their decision the release necromancy as a p2p only skill, but free players will eventually benefit from the tons of things they're trying out right now to improve combat with the other three styles.
Improvements: Tooltip / (F2P) QoL v2
Quick Fixes: Invention

27-Aug-2023 06:07:41 - Last edited on 27-Aug-2023 06:37:48 by Rikornak

Quick find code: 185-186-649-66285930 Back to Top