I propose a Greenhouse building for Fort Forinthry.
Gameplay:
The basic idea would be a building where you could build farming patches of your choice and grow whatever you want there based on what you built. This could be by just picking what kind of farming patch you want to build, or it could be based on size/space, where you have a certain number of tiles and the size of the patch you build determines what kind of patch it is. This would allow players customization and freedom to farm what they want.
At higher tiers, more patches could be constructed or more space could be given to construct bigger farming patches, or efficiency could be improved somehow.
Flavor:
Thematically, this could be handled a couple different ways, maybe a combination of both.
Idea 1) Defending the peoples of Gielenor is going to take resources, and the better stocked for supplies we are, the better chance we'll have dealing with the demons and undead of the wilderness.
Idea 2) Defending ourselves in the short term is important, but one day we want to take the Wilderness back. If we can learn how to farm and grow produce near the Wilderness, we're one step closer to resettling those chaotic lands.
Feedback is welcome!
27-Apr-2023 06:58:14