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Fort Forinthry: Greenhouse

Quick find code: 185-186-499-66279101

Lord Myter
Nov Member 2021

Lord Myter

Posts: 47 Bronze Posts by user Forum Profile RuneMetrics Profile
I propose a Greenhouse building for Fort Forinthry.

Gameplay:
The basic idea would be a building where you could build farming patches of your choice and grow whatever you want there based on what you built. This could be by just picking what kind of farming patch you want to build, or it could be based on size/space, where you have a certain number of tiles and the size of the patch you build determines what kind of patch it is. This would allow players customization and freedom to farm what they want.

At higher tiers, more patches could be constructed or more space could be given to construct bigger farming patches, or efficiency could be improved somehow.

Flavor:
Thematically, this could be handled a couple different ways, maybe a combination of both.

Idea 1) Defending the peoples of Gielenor is going to take resources, and the better stocked for supplies we are, the better chance we'll have dealing with the demons and undead of the wilderness.

Idea 2) Defending ourselves in the short term is important, but one day we want to take the Wilderness back. If we can learn how to farm and grow produce near the Wilderness, we're one step closer to resettling those chaotic lands.

Feedback is welcome!

27-Apr-2023 06:58:14

SlR
Nov Member 2020

SlR

Posts: 4,378 Adamant Posts by user Forum Profile RuneMetrics Profile
I like this idea, either conventional farming or the Het's Oasis flowers would be good. Bob says:
A bank PIN will keep your items secure.
Always check the second trade screen.
Never trade in the Wilderness!
Keep your computer keylogger-free and virus scanned.
Never give your password out to anyone.

27-Apr-2023 11:52:40

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