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Fungal Soups: Forinthry

Quick find code: 185-186-48-66283569

SlR
Nov Member 2020

SlR

Posts: 4,378 Adamant Posts by user Forum Profile RuneMetrics Profile
Give us a quicker way of making these? at the soup station in Fort Forinthry?
It takes way too long to make them currently, requiring 1 bowl of water and 27 fungus...
- literally making 1 soup per inventory before i have to bank and load the preset again.
It's clunky: open bank, hit preset, make 1 soup, open bank, hit preset, repeat, then cook.
Bob says:
A bank PIN will keep your items secure.
Always check the second trade screen.
Never trade in the Wilderness!
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Never give your password out to anyone.

15-Jul-2023 11:14:59 - Last edited on 15-Jul-2023 11:20:22 by SlR

SlR
Nov Member 2020

SlR

Posts: 4,378 Adamant Posts by user Forum Profile RuneMetrics Profile
I think it's good that they're not stackable when gathering, but stackable when needing to process them would be useful. If we could note 750 of them and deposit them somewhere in the kitchen at Fort Forinthry, that would give us 27 soups (an inventory-full, almost). Bob says:
A bank PIN will keep your items secure.
Always check the second trade screen.
Never trade in the Wilderness!
Keep your computer keylogger-free and virus scanned.
Never give your password out to anyone.

15-Jul-2023 12:20:02

Rikornak
Oct Member 2013

Rikornak

Posts: 9,169 Rune Posts by user Forum Profile RuneMetrics Profile
I guess, that could work as well - albeit it's a solution OS rather would come by than RS3.

Considering the high levels you require to gather those things in the first place, it's more than likely you will have porters available anyway, which basically are that with a small upkeep cost. Thing is - those skilling locations are not remotely comparable. Fishing and Hunter is extremely fast, woodcutting is slower (dunno how much the WC rework has helped for that matter, but I used a few skill/kill yak track tasks to get my seed bag done), but mining is sluggish as hell (wasn't worth to bother - I just bought it). If the pure stackability becomes an issue, they just could nerf the amount of things you're getting from the hunter/fishing. Maybe even encourage more active play by looking out for the enriched nodes (which would give higher amounts of both kinds of resources for instance).

Obviously just a few wild thoughts, not wanting to derail your thread.
Improvements: Tooltip / (F2P) QoL v2
Quick Fixes: Invention

15-Jul-2023 12:50:08

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