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Keyword for bank search

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Tenebri
Jan Member 2015

Tenebri

Posts: 39,167 Sapphire Posts by user Forum Profile RuneMetrics Profile
Kings Abbot said :
Tenebri said :
as great as this would be, this is a shit ton of dev time.

every single item will have to have these added to them, and there are how many items in the game? and how many catagories will each item have?

there specific skill / cb etc. there colour(s)

this would take a huge amount of time. and even though it would be awesome. i dont see it being worth that dev time


Currently there are over 51 000 items...
https://runescape.wiki/w/Items#Trivia

No support from me as well.


yep 51,000 items thats a huge amount of dev time for very little pay off.
200m all RS3 on 7/3/19
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09-Oct-2023 17:07:22

A  Cole
Nov Member 2003

A  Cole

Posts: 14,682 Opal Posts by user Forum Profile RuneMetrics Profile
Tenebri said :
Kings Abbot said :
Tenebri said :
as great as this would be, this is a shit ton of dev time.

every single item will have to have these added to them, and there are how many items in the game? and how many catagories will each item have?

there specific skill / cb etc. there colour(s)

this would take a huge amount of time. and even though it would be awesome. i dont see it being worth that dev time


Currently there are over 51 000 items...
https://runescape.wiki/w/Items#Trivia

No support from me as well.


yep 51,000 items thats a huge amount of dev time for very little pay off.
Maybe this is a job for AI *thinking face*.

However, I am in agreement. The dev time taken to develop this would take almost as long as reading through the wall of text on page 1!


~A~

09-Oct-2023 17:55:31

Tenebri
Jan Member 2015

Tenebri

Posts: 39,167 Sapphire Posts by user Forum Profile RuneMetrics Profile
A  Cole said :
Tenebri said :
Kings Abbot said :
Tenebri said :
as great as this would be, this is a shit ton of dev time.

every single item will have to have these added to them, and there are how many items in the game? and how many catagories will each item have?

there specific skill / cb etc. there colour(s)

this would take a huge amount of time. and even though it would be awesome. i dont see it being worth that dev time


Currently there are over 51 000 items...
https://runescape.wiki/w/Items#Trivia

No support from me as well.


yep 51,000 items thats a huge amount of dev time for very little pay off.
Maybe this is a job for AI *thinking face*.

However, I am in agreement. The dev time taken to develop this would take almost as long as reading through the wall of text on page 1!


~A~


i lolled lmao

but AI doing it maybe an interesting thought tbh

can ai crack the spaghetti code that is runescript
200m all RS3 on 7/3/19
1.2Billion overall Slayer xp / Ultimate slayer title

OSRS 2277/2277 Untrim slayer cape
Hail Satan, He loves for who you are.

09-Oct-2023 18:39:01 - Last edited on 09-Oct-2023 18:44:40 by Tenebri

Sesemaru
Jun Member 2022

Sesemaru

Posts: 369 Silver Posts by user Forum Profile RuneMetrics Profile
How many of those thousands of items are 1 time uses in quests? That number can be drastically reduced if the dev time was only spent on significant items that you will regularly use and not quest items you collected to throw away after the quest.
If they put their efforts into items that pertain to skills only, there is probably half that number at most. And my suggestion was for items pertaining to skills and those alone.
There are many quest items in some quests; those would be skimmed over in favor of more important, more commonly used, more significant items. You do realize the devs aren't idiots?

09-Oct-2023 20:48:57 - Last edited on 09-Oct-2023 20:51:47 by Sesemaru

Tenebri
Jan Member 2015

Tenebri

Posts: 39,167 Sapphire Posts by user Forum Profile RuneMetrics Profile
Sesemaru said :
How many of those thousands of items are 1 time uses in quests? That number can be drastically reduced if the dev time was only spent on significant items that you will regularly use and not quest items you collected to throw away after the quest.
If they put their efforts into items that pertain to skills only, there is probably half that number at most. And my suggestion was for items pertaining to skills and those alone.
There are many quest items in some quests; those would be skimmed over in favor of more important, more commonly used, more significant items. You do realize the devs aren't idiots?


and this is what makes clunky. this is what i was saying earlier

to make this actually worthwhile it has to be all items.

new players would be doing legends quest (as an example) they would search "legends" in the search bar for all items that can be used in the quest (very helpful) but the quest only items wouldnt be with it. when they have been use to searching like this.

this would make it a bad update overall. it has to be all of them to make it worthwhile.

obviously my 1 example just one example. it doesnt have to be a quest etc it could many things. that you seem to not want to include and that would make it clunky etc.
200m all RS3 on 7/3/19
1.2Billion overall Slayer xp / Ultimate slayer title

OSRS 2277/2277 Untrim slayer cape
Hail Satan, He loves for who you are.

09-Oct-2023 21:26:23 - Last edited on 09-Oct-2023 21:27:13 by Tenebri

Sesemaru
Jun Member 2022

Sesemaru

Posts: 369 Silver Posts by user Forum Profile RuneMetrics Profile
They don't have to do it all at once, and we have May's Caravan for quest items besides. They didn't not do that because they didn't incorporate every quest item, but it's still useful.
As long as they make clear what is and what isn't going to be found, then that is enough of a convenience. If you're doing a quest, you would know the exact name of the item you need, and so you wouldn't need to do a quest search.

If something is useful, you do it, you don't not do it because you don't intend to go over every minute detail. If something makes it better, you don't not do it, because you're not making it the best. Or it's not as good as it could have been if you at least attempted something.
If they start doing it and it is well received, then keep doing it, but no one should fault them for trying to improve the game in some way. And like the bank rework they don't do it if they see they won't be able to give it the time it needs, but if they do a bit at a time, starting with the most important items, and go over the rest when it seems appropriate to do so, then eventually they will get there. But if we can keyword items that we use more than a seconds time in the mean time, I think that is time well spent.

09-Oct-2023 22:16:46 - Last edited on 09-Oct-2023 22:18:55 by Sesemaru

Sesemaru
Jun Member 2022

Sesemaru

Posts: 369 Silver Posts by user Forum Profile RuneMetrics Profile
That you can keyword any words at all by them being grouped together by having same words in their names, provides no boundaries for what they can do being worth the time. That is a place to start to justify doing it. Because if you type in logs and every kind of log came up. Or ore and every kind of ore came up. Are you going to be angry if you start typing words that have something to do with each other that don't have a common word in their name? You wouldn't complain, you'd say that is just like me typing these words with like names, only they don't have like names. I don't see why you'd complain if that starts to happen more and more frequently. Because it isn't happening for every item you're not going to complain that it's happening for more and more items as time passes. As long as they make clear what they did and didn't do, no one has any right or reason to complain. And if they get through the important items, they can have less and less devs working on it, and just plan on finishing it eventually. There are things that we didn't have when we started that others did, and that's the way it will always be. This is something that eventually if eventually ever starts some players will end up having. I don't see why you care about things that have nothing to do with you. If eventually we have everything keyworded that's all you should care about, but you're not experiencing lacking anything in the meantime.

09-Oct-2023 22:43:46 - Last edited on 09-Oct-2023 22:44:49 by Sesemaru

A  Cole
Nov Member 2003

A  Cole

Posts: 14,682 Opal Posts by user Forum Profile RuneMetrics Profile
Sesemaru said :
They don't have to do it all at once
Let's say they don't do it all at once.

Let's say they start with items related to Herblore only.

If a player uses the feature to find an item related to Summoning by using "Summoning" as the keyword, some items may appear as they have a crossover with Herblore. More importantly, many items will not appear. As the feature has found some items, the player will assume it's working correctly, and therefore doesn't have the item they want in the bank - which may not be true.

When the player sees the feature is not working to the fullest, they will shout from the rooftops that it is broken and therefore will have no confidence in using it in the future.

Yes, you can try to make the player base aware that it's not a full release, but it doesn't take long to come across a player in-game or on the forums that has neither read the news update or the information boxes in-game that Jagex will have to implement in a partial update.

Jagex have tried releasing unfinished updates in the past. Boy, did they not end pretty.


~A~

09-Oct-2023 23:10:45

Sesemaru
Jun Member 2022

Sesemaru

Posts: 369 Silver Posts by user Forum Profile RuneMetrics Profile
Okay, you've convinced me. Sorry for wasting your time. You see the difference that wasn't convincing me, is I was being told what my perspective had to be; you gave me it in a way where I could see for myself that my perspective was flawed. That makes all the difference.

09-Oct-2023 23:28:28 - Last edited on 10-Oct-2023 00:45:16 by Sesemaru

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