There's a few problems with this content that needs to be addressed. Again like most recent updates it is severely poorly developed.
You have since recently put players on a timeout so they cannot world hop to basically cheat extra prize bags or swamp a world so that they lose the event. Shame the developers weren't smart enough to develop such a protective measure for players when Fresh Start Worlds were around.
1) The personal requirement number and the group requirement number divided by the amount of players is NOT the same number. If you are alone in one of the lesser events it's quite blatant that the figure for group is much higher. What you have is players gathering ONLY what their personal requirement is and then stopping completely. This isn't good enough.. There needs to be some form penalty for stopping for more than 10-15 seconds
2) you can also teleport out of the wilderness and go about your normal business whilst the event is still active, for example the Bloodwood Tree which has just finished.. People teleported as soon as they filled their quotas. They still get all the prizes having left the still active event. THIS SHOULD NOT HAPPEN !!
These aren't bugs, they're poor development and wildy flash events need to penalise players for leeching once they've collected the minimum they have to...
I find it pretty insulting to be amongst the majority who are gathering until completion and yet someone who not only STOPPED at the minimum req but TELEPORTED away from the event got the Dark Onyx Core and none of us did. That's muggy.
29-Apr-2023 09:22:08