[#NWGADNOV3]
said
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Rare hats aren't really land since they aren't a necessity and i wouldn't call them a true hedge against inflation.
Look at his forum picture, of course he's gonna say that. he most likely has his bank all in rares L0L
The strongest hedge against inflation is a good that both has consistent demand, and has a limited supply that cannot increase. Land is the most applicable example because it's the only resource that cannot be increased on the planet earth. Even rare resources like Lithium are always being found as new deposits. The idea that the item needs to be a necessity to hedge against inflation is absurd. People hedge gold against inflation all the time and it is as far from a necessity as you can get. And strictly speaking, there are literally 0 items in RS3 that are necessities. So by that logic, you literally can't protect yourself.
P.S. If you're sitting on billions of wealth and it's not in mostly Rares, supplies you're flipping, or gear you're regularly using for profit, then you're a fool who will soon be parted with his money. Like what exactly am I supposed to do with my bank? I don't have the luxury of a total wealth under 2.14b. I have to convert gold to something else; the game forces me to. Might as well convert it to the only items in the game that have consistently increased in value over the years. Knowing how to manage wealth and protect yourself from inflation is how you get to the point where you have to dump cash into Rares. I didn't start playing until after the Rares were already discontinued. I didn't get handed them for free. I worked up to them.
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I wonder how high they'll really get
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[#NWGADNOV3]
said
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i am just waiting to see if bonds will cross the value of golden partyhats, that woud be a clear sign that people value playing for free over a rare item. From there onwards it would be exponential, making bonds worth more than rare hats in 5-10 years time if the playerbase keeps declining since the value of rares comes from active players, inherently they are worthless like diamonds. Rare hats aren't really land since they aren't a necessity and i wouldn't call them a true hedge against inflation. Bonds on the other hand get you membership.
Bonds reaching 170m ea is my dream, would love to get max cash with so few bonds in one go. The process towards this can be by jagex adding 10 more large bank boosters for 7 bonds ea, that's probably the hard limit jagex has with bank boosters. Jagex is constantly adding more and more tokens that are tradeable, so there isn't really a true end to owning all token cosmetics. Rares and bis are some of the more popular goals for players who don't care about comp cape, so they will always have an inherent value even if they do decline to the factors you've listed. As more money making methods whether it's new bosses or new skilling methods get added, the more options players have to getting their two bonds per month. When a player has achieved all the goals they have, rares are always a good way to store your excess gp.
like if they did get to 150m unlikely, but if they did, why would anyone bother skilling for gp
why would anyone want to pvm if they can just spend a fiver for a nox etc
boidae
said
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like if they did get to 150m unlikely, but if they did, why would anyone bother skilling for gp
why would anyone want to pvm if they can just spend a fiver for a nox etc
Generally, the way inflation in this game works, this scenario would necessarily dictate that player income has also increased relatively proportionally. Meaning if bonds reach 150m. it's likely there will be cash sources in the game of 200m+/hr by then. Inflation is the market effect of more currency entering a system than leaving. Meaning the more inflation spikes, the more cash is entering.
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Bonds hitting over 100m is the best thing that can happen to Jagex. They've been fighting RWT for EVER and Bonds are almost getting to the point of competing against the RWT cost of a Mil. Which seems to be the only way Jagex can defeat these sites. So deal with all the other issues from it, it's good for the game.
Obviously this is having an effect on rares but if you look at the RWT value of lets say a Blue partyhat from now and 15 years ago it has done absolutely nothing other than a very normal inflation rise. Read between the lines you may see more..
The bigger concern to me is, who from the outside world is making sure that phats stay current to irl inflation in a video game over 20yrs, like wtf. Who, the mob, jagex employees?
Alsinda
said
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The bigger concern to me is, who from the outside world is making sure that phats stay current to irl inflation in a video game over 20yrs, like wtf. Who, the mob, jagex employees?
Probably about 20 people with high ranks in merching clans and bank wealths over 10T each.
Just a guess.
It's already fairly well established that there's a severe price manipulation issue with these older rares, as the vast majority of the stock of these items slowly makes its way into the hands of a few wealthy players, they can easily trade between themselves to bump up the recorded trade values in the forums. What I'm interested to see is how the GE new coin limit will affect this, if at all.
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Everyone is focusing on inflation, which is true to an extent, but remember you have to pay 10% each time. so basically about
7m is being taken out of the game each time a bond is made tradeable
. The gold sink becomes massive as the price of bond rises (anti-inflationary). I do think the increase in bond price will slow down at some point as it just becomes too expensive to buy with GP and players resort to spending real money for membership which is a win-win for jagex so it will balance out, for people hoarding bonds your profit potential is limited
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Grand Exchange: Finished buying 1 x Christmas cracker
07-Dec-2022 20:51:43
- Last edited on
07-Dec-2022 21:54:36
by
RSGOTMEFATT
RSGOTMEFATT
said
:
Everyone is focusing on inflation, which is true to an extent, but remember you have to pay 10% each time. so basically about
7m is being taken out of the game each time a bond is made tradeable
. The gold sink becomes massive as the price of bond rises (anti-inflationary). I do think the increase in bond price will slow down at some point as it just becomes too expensive to buy with GP and players resort to spending real money for membership which is a win-win for jagex so it will balance out, for people hoarding bonds your profit potential is limited
.
Bonds are tradeable as soon as you buy them. The only time you have to pay gold to make them tradeable again is if you buy them off another player instead of directly from Jagex. The only time this would happen is if you were trying to flip bonds and hope you made at least 11% profit. The vast, vast, vast majority of bonds that get traded to other players never get made tradeable again; That 10% almost never comes into play.
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