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Roadmap revealed.

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H Rassy
Sep Member 2023

H Rassy

Posts: 17,469 Opal Posts by user Forum Profile RuneMetrics Profile
Hey,

In recent newspost jagex did reveal a roadmap for the future of runescape. I was very much excited abou this but the article itself did proof to be a disapointment. The roadmap doesnt have a vision about the future of runescape or anything like that. Its basicly nothing more but a list of the updates we can expect this summer.

Originally runescape did consist of 6 different elements. All of these elements interacted with eachoter in various ways which did create a vibrant and diverse game. I will divide these elements into 2 categorys. A main category and a few smaller supplementary categorys.

Main categorys:

-pvp
-pvm
-skilling

Supplementary categorys:

-minigames
-quests and lore
-seasonal and one time events

This is pretty much what runescape was,and what osrs is right now. Rs3 is very different,i dont want to make this a whiney post so i wont list everything that was lost but it is easy to see.

What i was hoping for with the roadmap is a vision to make runescape 3 more vibrant again,more diverse and more apealing to a wide range of people who like to play games. Unfortunatly this was not pressent in the roadmap.
A sort of vision in how to bring all these elements together again within runescape 3.

But this doesnt seem to be on jagex radar at all. Which is off course perfectly fine as this is their decission. Still it would be nice to see their overall vision for the future of runescape,even if that would be a vision that i would not be to happy about.

Is the vision to keep runescape on current track. An eleborate combat system with interesting bosses and mechanics but basicly nothing else?
Or does jagex still somewhere have the vision to restore rs3 back to its former glory and if so what is their vision for this.

27-Apr-2022 15:42:22 - Last edited on 27-Apr-2022 15:43:24 by H Rassy

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
The RS3 team actually gave the direction of RS3 even before Mod Keeper's first word to the RS3 community yesterday:

https://www.vg247.com/runescape-elder-god-wars-future-bioware

RS3 is heading in the direction of being an IP factory for the Runescape franchise. We can expect all kinds of updates regardless they are pvm, pvp, skilling, minigames or whatever are closely related to the RS3 stories. Mod Keeper reiterated RS3's story telling approach yesterday too.

27-Apr-2022 18:39:51

PvPMatter
Apr Member 2023

PvPMatter

Posts: 171 Iron Posts by user Forum Profile RuneMetrics Profile
I'm 100% with you H Rassy.

I think the main problems are, Jagex deciding how they want to make money off the players.

IMO there's not enough players on RS3 to support minigames, pvp, bossing, quests and skilling.
So what Jagex did was kill off minigames, skilling and boosted their bossing content, they then continuously try to hype up the player base with these boss updates to try to make them not care about the lack of creativity RuneScape now brings to the table, and to purchase bonds and other things with IRL $.

They will never admit it as it will ruin the actual hype they use to try to lure people into playing RuneScape again, and or getting people to try the game for the first time.

-What Jagex needs to do.

Take a knee, understand that RS3 is actually garbage now and stop caring about the income you get from the players. Create a game that's intelligent and allows a community to thrive, not a PVM hype system just to entice people to spend their real life hard earnings.

If you decide not to do this, make a public announcement, and apology and actually admit that you are now allowing old content to die, and are focusing more on PVM for ATLEAST the foreseeable future. Be honest.

--

It seems like they're now focusing more on other content, for example the wilderness. Sadly I think this is because there's actually a very large Iron player base on RS3, and it is growing.

In my opinion this is something Jagex does NOT want and something they are monitoring. It minimizes their income and lowers their creativity to entice players to spend their irl money. So now their updates will pretty much be to annoy Irons until they go back to their mains, or at least to try to deflect players from quitting their mains and creating an iron.

*Proof*

-Fractured Staff OA rune usage is literally insane, I think everyone would agree on this.
-Why in the world would you give Iron's double reaper/slayer points, we play for the challenge but thanks for the easyscape update.
Be nice and help people
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28-Apr-2022 02:48:21 - Last edited on 28-Apr-2022 02:59:55 by PvPMatter

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
^^
Not enough players to play minigames? Think again, when modern players play modern minigames the modern ways like Sinkholes, Warbands, Penguins Hide and Seek, Guthixian Cache, Treasure Trails, etc.

Nobody in 2022 lives in the past. RS3 said in many occasions they aren't going to do much to old minigames previously infested with bots. They just nuked the bots, said just let them die, and be replaced with new ones going forward. They could have filled old minigames with AI and made them solo content but they didn't want to because the old content is meant to die.

Very large IM player base? I don't see many. Wildy has very little with IM in RS3 anyway. Wildy in RS3 has always been for the economy through killing and skilling and pking skillers for profits. IM plays no part in RS3's Wildy food chain.

RS3 is, and will be even more, story driven with balanced NEW content. PvM is just part of it. In fact, the most successful content recently is Archaeology, which is obviously a skilling and PVE story driven content. Most of the content so far this year has been skilling and lore too. Aside from a few new slayer mobs in one update, everything else this year and next month are all skilling and questing.

28-Apr-2022 19:51:25

PvPMatter
Apr Member 2023

PvPMatter

Posts: 171 Iron Posts by user Forum Profile RuneMetrics Profile
@Dilbert2001

Your facts are very minimum in one direction, you can't just make one statement and say it's correct for the entire game. Try stating facts rather than trying to diminish more of the game just like Jagex does. *Refering to your OLD references to minigames*

And yes, not enough players for the company to look at it and be like, yeah I can 100% make a profit off this situation.

You should not blame botters for a poorly developed game, botters will never go away, unless it's just a bad game, end of story.

--
yeah ummm, 100k+ Iron accounts is pretty large from my understanding. You could probably even imagine that they're pretty active as well, compared to mainscapers.

Anyways, from my 4 years of consistently playing this game *20 years in total*, the game is very much starting to be iron driven, go look at the rankings, go look at the iron guilds, twitch streamers, and this is all without any advertisement at all from Jagex,.

You could even say Jagex is anti Iron mode because of them excluding irons from PVP wildy content, group slayer, just all around group content, AND MORE. Yes this is changing...why? because more and more iron's are speaking up, especially players who quit their main and come to ironscape because of the awful job Jagex has done with mainscape.

Archaeology was nice yes, but you're mistaken as it is PVM orientated as it is used to get ancient invention, Ancient summoning and Relics, which is almost a MUST for end game and or near end game PVM content.
Be nice and help people
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29-Apr-2022 21:01:02 - Last edited on 29-Apr-2022 21:17:29 by PvPMatter

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
^^
I just passed on what Jagex said regarding old minigames. They just aren't going to focus on old minigames. They group all the old minigames under the Spotlight and Thalers system for that reason.

100k IM accounts out of 300 mil Runescape accounts is just a very small percentage. RS3 is not going to focus on any game mode content, not just IM anyway.

They aren't anti-IM, they are just not focused on any game mode, IM included, of course. IM aren't supposed to group anyway.

Ancient invention is just a small part of PvM. Isn't Invention a skill anyway? Skillers and players seeking story telling entertainment dominate Archaeology. Actually, starting with Anachronia before Archaeology, skillers have never been as important to the ecosystems of any Runescape games since 2002. They get even more with the new T95 arrows. No mobs drop a lot of BiS gear including the most OP Essence of Finality in the game. Skillers made them. No mobs drop the BiS ammos in game either. Skillers make them.

29-Apr-2022 21:33:31

Pachuli714
Mar Member 2008

Pachuli714

Posts: 4,549 Adamant Posts by user Forum Profile RuneMetrics Profile
Dilbert2001 said :
^^
Not enough players to play minigames? Think again, when modern players play modern minigames the modern ways like Sinkholes, Warbands, Penguins Hide and Seek, Guthixian Cache, Treasure Trails, etc.


Uh, everything you listed there are Distractions & Diversions, not minigames, which are in fact quite dead.

Original message details are unavailable.
Nobody in 2022 lives in the past. RS3 said in many occasions they aren't going to do much to old minigames previously infested with bots. They just nuked the bots, said just let them die, and be replaced with new ones going forward. They could have filled old minigames with AI and made them solo content but they didn't want to because the old content is meant to die.


Yeah well now the game is infested with alts. There are still some bots but alts are now flooding the game everywhere and Jagex is just fine with those. Minigames are dead because the rewards just aren't worth it. Old-time players already have everything from them and newer players can't get a series of games worth the effort. Spotlight was supposed to help focus attention on one minigame but that's utterly failed as well.

Original message details are unavailable.
Very large IM player base? I don't see many. Wildy has very little with IM in RS3 anyway. Wildy in RS3 has always been for the economy through killing and skilling and pking skillers for profits. IM plays no part in RS3's Wildy food chain.


The main problem with Wildy has always been consent. It's fine to designate an area where PVP is allowed so players can CHOOSE to go there and fight others but putting skilling and other content there to basically lure suckers so PKers can have someone to grief is just wrong and no amount of justifying will ever change that and it's why Wildy is completely dead. I like the opt-in option. I'd like to try my hand at things there but I won't so long as I have a target painted on my back without my consent.

03-May-2022 10:46:47

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
^^
D&D are games within a game, definitely minigames.

If this game is infected with alts and bots, why don't they play the old minigames regularly?

The fact is players play the old minigames like they are D&Ds. Real players pick whatever content they like to play. Only bots stay in a minigames over 16 hours a day.

RS3's Wildy is simply not designed for gambling and RWT. Such activities are meant to be dead. The Wildy economy is very much intact. That's why even OSRS is copying RS3's wildy Demon Flash Mob and skulled pking NPCs from the revamped Bandit Camp.

03-May-2022 20:34:26

PvPMatter
Apr Member 2023

PvPMatter

Posts: 171 Iron Posts by user Forum Profile RuneMetrics Profile
@Dilbert

Your statements aren't accurate, I'm not sure why you are in defense mode about minigames staying irrelevant, I understand you're *portraying Jagex's stance* but it more seems like you're actually trying to prove a point and not to explain another point of view for someone.

The reason why nobody plays minigames, is because Jagex does not support it, they do not TRULY support and encourage players to play minigames, they TRULY support
PVM
,
PURCHASING BONDS
,
BUYING NEW GEAR
,
GETTING RID OF GOOD ORIGINAL CONTENT BECAUSE IT DOESN'T HAVE PVM


It makes the company profit and it's easier to do rather than to, support a fully developed game. In other words the RS community got manipulated and scammed.
Be nice and help people
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07-May-2022 16:16:10 - Last edited on 07-May-2022 16:21:35 by PvPMatter

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
PvPMatter said :
@Dilbert

Your statements aren't accurate, I'm not sure why you are in defense mode about minigames staying irrelevant, I understand you're *portraying Jagex's stance* but it more seems like you're actually trying to prove a point and not to explain another point of view for someone.

The reason why nobody plays minigames, is because Jagex does not support it, they do not TRULY support and encourage players to play minigames, they TRULY support
PVM
,
PURCHASING BONDS
,
BUYING NEW GEAR
,
GETTING RID OF GOOD ORIGINAL CONTENT BECAUSE IT DOESN'T HAVE PVM


It makes the company profit and it's easier to do rather than to, support a fully developed game. In other words the RS community got manipulated and scammed.


Seemingly you noticed I have been telling you it is JAGEX's IDEA to separate minigames into the old Thaler based Spotlight ones and the new D&D ones. Yes, Jagex doesn't think the old minigames are viable in 2022 and they said something like "they are in the past, just let them die". However, they truly encourage players to play new minigames and most of them like BGH, Guthix's Cache, Herby Werby etc are hardly pvm.

I don't see how "purchasing bond" have anything to do with minigames, both new and old anyway in all of Jagex's games anyway.

07-May-2022 18:00:59

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