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Wilderness "Events"

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H 1 L D A
Apr Member 2020

H 1 L D A

Posts: 1,666 Mithril Posts by user Forum Profile RuneMetrics Profile
Back when the Wilderness Reborn update was nearing its arrival, you were seeing messaging that indicated that "more content was coming" to the Wilderness (or some variation of the phrase) come wintertime or something around that time period.

It turns out Jagex has shuffled the deck between that update and what looks like the Death Cost Rework (which makes sense due to its growing complexity when throwing in the Grand Exchange Tax and hope that it satisfies a large amount of players, who will be likely be trading as a part of the day-to-day RuneScape experience.) - and that further Wilderness content will be coming in October.

From the recent Roadmap, we see an accompanying image for something called "Wilderness Events" with what appears to be the King Black Dragon strutting about in the Wilderness overworld, and this pretty interesting excerpt from Mod Keeper:

"By the end of this year, a further addition will be made to The Wilderness which was recently reborn into a brand-new high risk PvM area for courageous players to venture into. This new content is called Wilderness Events and it’s dropping in October – look for more information about it soon."


Starting with the least fun potential option - Nothing in this sentence reveals anything about the update, but the words "high-risk" and "courageous", which could be hinting at the upcoming update, are here simply to describe the Wilderness as it is now, in case some players missed it.

OR

"high-risk" and "courageous" could be seen as a continuation of the Wilderness' pervasive danger, including elements of this update.

I predicted earlier that this later batch update would involve "bossing" or "boss-esque PvM" earlier. The KBD in the image seems to validate that prediction. However, is there a reason to be afraid of these "events" - like immediately reaching threat-level 10 when engaging in them, or dare I say it... needing to be PvP-enabled for a portion of the content?
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29-Sep-2022 06:00:28

Rikornak
Oct Member 2013

Rikornak

Posts: 9,169 Rune Posts by user Forum Profile RuneMetrics Profile
For the PvM side it's not so super hard to imagine - it'll be something like the wildywyrm, maybe it'll even chase after you after you try to escape when things go south.

As for skilling content it's probably harder to grasp until we see first details - I could imagine it probably will be more forgiving to prevent some outcry from the level 3 community. But it's hard to balance it in some way those could engage without either trivializing the content or unnecessarily punish higher levelled ones.

H 1 L D A said :
I predicted earlier that this later batch update would involve "bossing" or "boss-esque PvM" earlier. The KBD in the image seems to validate that prediction. However, is there a reason to be afraid of these "events" - like immediately reaching threat-level 10 when engaging in them, or dare I say it... needing to be PvP-enabled for a portion of the content?


If it follows the usual wilderness PvP rules, you've conceived the best way to turn this into a failed update and lots of wasted dev time - literally like any other wilderness update in the past decade (and to be fair - most likely even earlier). If it follows the goebieband rules, it will just be extremely unpopular and/or getting the hell exploited out of it - Jagex has understood by now (I mean literally a decade of failed updates over and over and over again does show determination to try getting it running - OS team is even worse, since they now just ignore their polling system and implement it despite the community not wanting it at all, after they've already rigged their poll system last time - and this game doesn't get anything the community doesn't want otherwise) that this ruleset provides no danger at all, unless some dude shows up to ruin your day.
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29-Sep-2022 08:52:06 - Last edited on 29-Sep-2022 08:54:02 by Rikornak

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