Two years ago, ed3 trash runs were awesome xp and even feasible to run for lower level players as the loot you got even if dying early usually covered your death costs.
At some point, it was decided that when the xp is so good that so many people run ed3 trash, also people carrying lower level clannies and friends through it, a rebalancing should happen with the idea in mind to convince people to run full ed3 instead of just trash. We've seen how that worked out - people noticed ed3 trash still gives good xp but no interesting drops anymore, so they just used scrimshaw of corruption (when the drops are worthless, can as well opt to forfeit them entirely for additional xp); it didn't motivate previous non-bossers to suddenly start learning the fight mechanics for Crassian Leviathan. Also the "rebalancing" was supposed to improve the drops after Levi and further after Taraket, but when looking at the reward chest after a full run up to ambi's arena, that doesn't seem to be true.
Anyway, xp was still good.
Now necromancy happened and the decision was taken to change the ways in which xp is gained in all of runescape. This included seriously nerfing the xp from ed3 trash mobs, to prevent people from power-levelling necromancy there through combat.
While this is a valid point, it also killed the motivation to run ed3 at all.
Yes there's one single necromancy armour upgrade task which gets most people to do (or get carried through) one single full ed3 run for obtaining the Ulthven necroplasm. Many opt to bring a friend who has a deathtouched dart, run to Ambi together, hit Ambi with necro once and have their friend dart the boss. Necroplasm obtained, bye-bye ed3 to never return.
And returning to obtain drops from Ambi? Why? The ecb spec "split soul" is identical to the incantation which necromancy offers.
I would be please to see ed3 revived. After several hard nerfs and rendering the special unique drop obsolete, it needs new content, an improved drop table maybe
05-Sep-2023 11:21:00