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Giant Butterfly Improvements

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Mel 624
Dec Member 2021

Mel 624

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With the length of the event there isn't really enough time to address problems with it now, but with guthixian butterflies as a recurring spring event I felt it would be worth discussing what could be done better with it should it be used again.

With it spawning and moving around in a relatively confined area full of people and clickable things, it can be difficult to target the butterfly, switch to a new one and at times keep track of which ones are most likely to get done on time. It's possible to accidentally click into stuff like the prayer circle and the lag can sometimes cause things to freeze up or even drop you out of the game. A possible solution to this would be to use the butterfly independently from skilling events so it can have a more suitable area only populated by people trying to get it.

Another problem I've found is with the catch progress. Since each butterfly has its own bar they split into multiple smaller ones, the more players are split between them, the more likely they are to miss out by failing to catch most of them. Instead, catching progress should be done in a way that takes in collective progress with rewards given at specific thresholds of collective progress. This would especially be beneficial to F2P if non xp rewards are still applicable since it would give them more reason to stick around despite the lack of xp. That's assuming they aren't allowed xp from guthixian butterflies in the future, which would also be a potential solution.

Finally, I'm still not entirely sure if the butterfly outfit actually improves catching progress but if it does, I think the giant butterfly should have a 100% rate even without it. It despawns after a set period of time and has rewards that require fully catching the butterflies. It's also constantly moving around and retrieving the outfit costs time if not already equipped. Consistent catch progress for participating players would help the experience.
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20-Apr-2022 07:20:21

Prinzest
Jun Member 2006

Prinzest

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Seems a good post to say this.

For the last 2 days even on w84 the butterfly has been uncatchable in that the blue line ends before the orange. Has the system been 'updated' as we were catching to many?

Even on a sparse world one could work ones way through one of each butterfly at the start of the event.

Is it just lack of interest, even on a world with 1200 players, not enough want the rewards?

Does the outfit actually offer enough to spend the tokens on? I tend to have a full bank so another outfit is not high on my must buy list.

And has the green, yellow,white butterfly 'bug' from the start of the event been addressed? Can we start catching them day one next time

23-Apr-2022 09:02:33

Roddy Piper
Jan Member 2011

Roddy Piper

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"For the last 2 days even on w84 the butterfly has been uncatchable in that the blue line ends before the orange. Has the system been 'updated' as we were catching to many?"

It sure seems like the game is cheating to deny us the rewards. Like we can't get any progress at all in the last 10 seconds? I guess I am done with it then, I'm not going to voluntarily expose myself to the unfairness.

23-Apr-2022 13:18:18

Mel 624
Dec Member 2021

Mel 624

Posts: 808 Gold Posts by user Forum Profile RuneMetrics Profile
The outfit is reclaimable through Diango and can help catch regular guthixian butterflies faster so I recommend getting it now in case it's absent from future butterfly events.

Some other issues I've noticed is that I missed a few butterflies I was in the area for due to my game freezing and even dropping me to login from all the lag. The lag is a problem even when it's not spawned but you especially feel it when trying to do something with a time limit while your game is either freezing through most of its duration or running at around 5 FPS. This also means I can't always tell if I'm on the right one and may not be able to switch in time.

There's also that the progress bars look the same as adrenaline bars, which causes confusion when in a world where people are using a lot of combat dummies for the area XP boost. Not really their fault for wanting to benefit from the event that way and I myself have used a few there so that's another reason why I feel too many things are going on in too confined an area.

In terms of butterfly catching, I noticed that too and I'd rather get 100% of a smaller reward than 25% of a big one. The satisfaction of getting the full reward and knowing it's actually attainable would more than make up for any nerf on the upper limit of what players could theoretically achieve but never do. I've seen a lot of butterflies get missed when very close to succeeding as well as a lot of frustration over failing despite the large number of players present.
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23-Apr-2022 18:43:45

Mel 624
Dec Member 2021

Mel 624

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Bringing this thread back to discuss how to improve the butterfly since this is apparently going to be the easter event every year from now on. I'm not happy with turning holiday events into repetitive grindfests with only mildly different rewards but if content is going to be reused like this they might as well make improvements to it.

The space the butterfly is in is too small and crowded. All those people crammed into one place gets pretty laggy and difficult to tell where you're supposed to click. Too many things to misclick, giant crowd of players making it harder to see the butterflies once they split and pretty messy to coordinate. In addition to this, needing so many people and having progress wasted on butterflies that won't be finished before despawning detracts from the player experience.

Some fixes for this would be to put the butterfly in an instanced area accessed through the tree of balance similar to accessing guthixian caches so that only players actively involved in getting the butterfly will have to be considered for lag and crowding concerns. Having the split butterflies all share progress bar would also help players obtain the rewards without ll the issues round having to get some 500 people to go after the same one to avoid wasting time.

Alternatively, the rewards can be done based on individual player participation within the set time the butterfly is spawned for instead of having to run down the progress bar of as many butterflies as you have the people to mange before they despawn.
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13-Apr-2023 00:14:06 - Last edited on 14-Apr-2023 07:05:18 by Mel 624

Demonicsfire
Mar Member 2023

Demonicsfire

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the outfit is a 100% catch rate, be it small and the giant butterfly. im with you with the lag and how hard it is to click at times. some of the time you just gatta guess where to click and hope you guessed right

"this game isnt build for 2k players to be on the same tile" - some dude ingame just before most of us crashed out

its also why i never go in the the biggest pop worlds when the griant butterfly is about to spawn, if there a bit over 1k ill go in, if there around 2k i may not due to crashes
Logic, who needs it...

13-Apr-2023 04:04:44

Mel 624
Dec Member 2021

Mel 624

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At one point I was elsewhere when the butterfly spawned, teleported shortly after seeing the message and didn't get to touch it because my game took too long to load enough to interact with it. Clawdia is way more forgiving than this. Both this and the beach events involve AFK skilling and an hourly participation event but while Clawdia has some degree of audio cues to help get players' attention, the butterfly is completely silent and only gets a chat message.

None of the content at the event area requires active interaction aside from xp optimization and the way they disable every other interface doesn't really give players much to do to stay actively engaged with the game. Add in the lag and they can barely do anything at all besides AFK while keeping from timing out while occupying themselves with things outside the game. This leads to big crowds of players at the event area that don't even touch the butterfly because they're too laggy, tuned out or don't expect enough engagement to actually finish it.

Regarding the outfit, is there anywhere in-game that even informs players how it works? That you have to equip it to get use out of it for this very specific thing is also an issue since it's easy to forget to switch from other outfits if wearing something else and doing so is hindered by losing time fetching it or wrestling with the interface issues caused by the skilling stations. It'd be better to make it a passive buff unlocked from owning it.
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14-Apr-2023 07:23:04

Roddy Piper
Jan Member 2011

Roddy Piper

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IMO this is something they should open up for player discussion, maybe even make a video on the topic.

Lots of people obviously enjoy the event. There is a lot of satisfaction in working as a team to finish as much as we can.

On the other side of it, you have a fair number who are lagged out/crashing or being invaded by hoppers, causing last second failures, as described in the posts from last year. IDK if hopping was a thing last year, but the unexpected failures are an issue.

In-game thousands of players are well aware of how this is operating, but there is very little discussion.

I hope they don't remove it, because it's one of my favorite activities despite the negatives like extreme drop rate. I haven't and won't get any of the rares. That is not ideal.

Maybe the rewards could be increased for completing the extra butterflies. Take the focus away from the Giant butterfly's questionable balance, and put it into the actual gameplay of working together.

15-Apr-2023 15:23:36

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