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Multiple seed upgrade a nerf?

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Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,201 Sapphire Posts by user Forum Profile RuneMetrics Profile
^^
Perhaps you don't realize there are still plenty of grimy herb drop sources. Some of them may have been omitted for a long time but now they can be viable again.

For instance, Demon Flash Mobs. They drop heaps of noted herbs commonly at decent quantity. The other source is Crystal Keys. Most players used to sell them or have them forgotten sitting in their banks, but now they are really good herb sources.

A lot of slayer mobs drop herbs too, and they still do. Now that they appear in Wildy frequently, and more come as random threat spawns. There are a lot of added herb sources there too.

Balancing the economy is not about the "4k+ seeds stockpile" niche group of players accumulated previously that most of them end up in their banks collecting dust, it is about the Balanced Future of all kind of RS3 players so that the game can keep growing its revenue at 18-20% annually for the next 20 years.

09-Nov-2022 17:35:13

NoSkillcape

NoSkillcape

Posts: 6,462 Rune Posts by user Forum Profile RuneMetrics Profile
@Lord Willmey it was definitely designed to be a herb dump at the x10 option, I think they were pretty clear about that on the livestream and the newspost. I could see herb seed drop rates getting buffed as time goes on if it turns out that they're just not scaled correctly, but right now people are just gunning for achievements instead of farming herbs in a sustainable way. I wouldn't read too much into the first few days of madness, that should wear off in the next couple weeks.

I would like to think Jagex would tweak things if there are a bunch of herbs at 30k ea and seeds at 200k ea.

09-Nov-2022 17:42:57

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