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They are not really random events in the normal sense, and they always show up around every 15 seconds of actual rituals and after a while it becomes 2nd nature when to expect them.
Not complaining just saying my game sounds are normally off and I get by without them. I have them on for combat as backup when things like overloads/anti fire runs out.
I certainly don't experience the pattern you mentioned. Random events randomly show up to me, not around every 15 seconds of any actual rituals.
Moreover, we should realize the frequency of random events are determined by soul attractions and quality of the Multiply Glyphs too. It will be really weird if everybody is getting a random event around every 15 seconds of actual rituals... as it will make such soul attractions and multiply glyph features absolutely useless.
There are random events that aren't truly random like Crystal Implings and Pegnuin Agents 001-007 spawns points. They are predictable with noticeable sound effects added so I know they are spawned when skilling and chilling in Priffdinas, War's Retreat and such. However, there doesn't seem to be such pattern to me with Necromancy Rituals.
^ Talk to any high levels players who have done mainly rituals and they will back up what I said. Yes, true soul attraction has an effect on it but later on you will just be doing the same set up and no need to change it. Soul attraction set at 700 you will get more higher-level events than when set at 500 but ALWAYS at the same time apart.
Edit to clarify: If you are doing powerful rituals, you will ALWAYS get 6 events during the 1.5 minutes (not sure exact time) it lasts spread out equally.
22-Aug-2023 16:27:14
- Last edited on
22-Aug-2023 16:39:12
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Mini JIT