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Great audio effects added

Quick find code: 15-16-253-66285628

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,311 Sapphire Posts by user Forum Profile RuneMetrics Profile
"Added passive audio to Soul Storm and Defile.
Added spawn audio to Shambling Horror and Corrupt Glyphs.
Added success audio to Shambling Horror, Corrupt Glyphs and Soul Storm.
Added audio when the Defile Pool crackles."


I always want more audio effects and not just visual updates to make us snoozers who don't put our eyes on the screen all the time aware of spawning of random events. This is what we need not just for Necromancy, but perhaps for even greater content with random events going forward.

What do our fellow snoozers think?

21-Aug-2023 17:40:52

Mini JIT
Oct Member 2014

Mini JIT

Posts: 2,211 Mithril Posts by user Forum Profile RuneMetrics Profile
They are not really random events in the normal sense, and they always show up around every 15 seconds of actual rituals and after a while it becomes 2nd nature when to expect them.

Not complaining just saying my game sounds are normally off and I get by without them. I have them on for combat as backup when things like overloads/anti fire runs out.

22-Aug-2023 00:05:23

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,311 Sapphire Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
They are not really random events in the normal sense, and they always show up around every 15 seconds of actual rituals and after a while it becomes 2nd nature when to expect them.

Not complaining just saying my game sounds are normally off and I get by without them. I have them on for combat as backup when things like overloads/anti fire runs out.


I certainly don't experience the pattern you mentioned. Random events randomly show up to me, not around every 15 seconds of any actual rituals.

Moreover, we should realize the frequency of random events are determined by soul attractions and quality of the Multiply Glyphs too. It will be really weird if everybody is getting a random event around every 15 seconds of actual rituals... as it will make such soul attractions and multiply glyph features absolutely useless.

There are random events that aren't truly random like Crystal Implings and Pegnuin Agents 001-007 spawns points. They are predictable with noticeable sound effects added so I know they are spawned when skilling and chilling in Priffdinas, War's Retreat and such. However, there doesn't seem to be such pattern to me with Necromancy Rituals.

22-Aug-2023 16:02:28 - Last edited on 22-Aug-2023 16:13:00 by Dilbert2001

Mini JIT
Oct Member 2014

Mini JIT

Posts: 2,211 Mithril Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
Original message details are unavailable.
They are not really random events in the normal sense, and they always show up around every 15 seconds of actual rituals and after a while it becomes 2nd nature when to expect them.

Not complaining just saying my game sounds are normally off and I get by without them. I have them on for combat as backup when things like overloads/anti fire runs out.


I certainly don't experience the pattern you mentioned. Random events randomly show up to me, not around every 15 seconds of any actual rituals.

Moreover, we should realize the frequency of random events are determined by soul attractions and quality of the Multiply Glyphs too. It will be really weird if everybody is getting a random event around every 15 seconds of actual rituals... as it will make such soul attractions and multiply glyph features absolutely useless.

There are random events that aren't truly random like Crystal Implings and Pegnuin Agents 001-007 spawns points. They are predictable with noticeable sound effects added so I know they are spawned when skilling and chilling in Priffdinas, War's Retreat and such. However, there doesn't seem to be such pattern to me with Necromancy Rituals.


^ Talk to any high levels players who have done mainly rituals and they will back up what I said. Yes, true soul attraction has an effect on it but later on you will just be doing the same set up and no need to change it. Soul attraction set at 700 you will get more higher-level events than when set at 500 but ALWAYS at the same time apart.

Edit to clarify: If you are doing powerful rituals, you will ALWAYS get 6 events during the 1.5 minutes (not sure exact time) it lasts spread out equally.

22-Aug-2023 16:27:14 - Last edited on 22-Aug-2023 16:39:12 by Mini JIT

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,311 Sapphire Posts by user Forum Profile RuneMetrics Profile
^^
I watched videos from plenty of high level Necromancers. They didn't show a random event every time 15 seconds into a ritual. The frequency of random events increase with levels but it is not every 15 seconds we get one.

Besides, what about lower level players? We don't all start with Multiply III glyphs and 500% soul attractions. Audio effects are far more needed for most players.

22-Aug-2023 16:42:59

Mini JIT
Oct Member 2014

Mini JIT

Posts: 2,211 Mithril Posts by user Forum Profile RuneMetrics Profile
^^
15 seconds is 15 seconds no matter what level you are. If a ritual lasts 30 seconds, then you get 2 events. If a ritual last 45 seconds, then you get 3 it's just basic maths.

If you use speed then the ritual will end faster, so you may skip events. If you use protect (pointless waste) and lower below the base 100 then you may also skip events.

I told you to ask other high levels not watch vids that have been edited out. There are loads on 120 or 200m+ so not exactly hard to find someone.

Edit: This is a combat skill, most bosses have attack patterns. Why would you think that rituals would not have a pattern? Just because you cannot see it yet does not mean it's not there.

22-Aug-2023 17:10:23 - Last edited on 22-Aug-2023 17:21:46 by Mini JIT

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,311 Sapphire Posts by user Forum Profile RuneMetrics Profile
Original message details are unavailable.
^^
15 seconds is 15 seconds no matter what level you are. If a ritual lasts 30 seconds, then you get 2 events. If a ritual last 45 seconds, then you get 3 it's just basic maths.

If you use speed then the ritual will end faster, so you may skip events. If you use protect (pointless waste) and lower below the base 100 then you may also skip events.

I told you to ask other high levels not watch vids that have been edited out. There are loads on 120 or 200m+ so not exactly hard to find someone.


What "high levels" you told us to ask? Perhaps it will help you can show us exactly who and what did they say.

You still didn't tell us how everybody gets to level 120or 200m+. Hiscores don't show that and obviouy vast majority of RS3 Necromancers aren't that high levels and will be significantly helped by audio effects.

22-Aug-2023 17:17:46

Mini JIT
Oct Member 2014

Mini JIT

Posts: 2,211 Mithril Posts by user Forum Profile RuneMetrics Profile
I don't need to ask anyone; I can see the pattern. You saying there is no pattern, so I told you to ask other high levels if you don't believe me and think I am lying. Don't you have any high-level friends you can ask?, if not then just ask random players.

22-Aug-2023 17:27:51

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,311 Sapphire Posts by user Forum Profile RuneMetrics Profile
Ladies and Gentlemen, the very good thing is we can always ask the RS3 Hiscores anytime...

Currently, there are only 2,615 players with 120 Necromancy and 10,207 players with 107 Necromancy which is the bare minimum for Attraction III. These translate to 1.57% of all existing Necromancers are level 120 and 6.17% of them can have a very low chance of "disturbances" (aka random events) to proc at the highest rate which is only 150% anyway.

I absolutely believe at least 93.83% of existing necromancers are greatly benefited with more signals, especially audio signals on random event spawns. Please also don't forget new Necromancers are keep coming.... and none of them will start with at least 107 Necromancy for quiete a while. :)

22-Aug-2023 18:03:39 - Last edited on 22-Aug-2023 18:20:06 by Dilbert2001

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