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Necromancy nerf coming

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Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,168 Sapphire Posts by user Forum Profile RuneMetrics Profile
Mod Luma talked about reduction ritual disturbance
XP
, this won't translate to anything about the price of inks and such.

They also talked about Necromancy improvements in other ways like new updates and combat
xp
. These improvements also won't figure into the price of inks.

25-Aug-2023 15:34:31

Tenebri
Jan Member 2015

Tenebri

Posts: 39,133 Sapphire Posts by user Forum Profile RuneMetrics Profile
Aztecan Way said :
Forums truly are a slower channel of information now a days...

Back on topic: yes nerf has been confirmed to be in coming by Mod Luma.

Source is the Twitch stream just done a couple days ago.

Most updated information on it can be found here:
https://www.reddit.com/r/runescape/comments/15zgwml/comment/jxj2hdx/?utm_source=share&utm_medium=web2x&context=3


nothing there is a confirmation its happening.
200m all RS3 on 7/3/19
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OSRS 2277/2277 Untrim slayer cape
Hail Satan, He loves for who you are.

25-Aug-2023 23:22:49

Singularity
Aug Member 2023

Singularity

Posts: 97,457 Emerald Posts by user Forum Profile RuneMetrics Profile
They've now mentioned the nerf on the homepage: https://secure.runescape.com/m=news/c=SJLP4Bl08iI/necromancy-community-feedback-update---3

Seems like they're looking for a 20-25% nerf to XP rather than the 50% they initially wanted.
.

26-Aug-2023 00:16:13

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,168 Sapphire Posts by user Forum Profile RuneMetrics Profile
More precisely, ritual disturbance xp is going to be reduced by 20-25%, not 50% as I reported from what the livestream suggested. However, as part of this adjustment, they are also considering small tweaks in regards to the balance of XP gained from ritual completion. So they are buffing the xp from completing the rituals.

Furthermore, they are buffing combat xp in many ways:

"We're investigating changes to Invention XP - Eureka!
Overall rate at which Combat items gain XP

Matching Off-hand XP rates to match mainhand rates.
Edge cases where players would gain lower rates at bosses and high XP monsters

We're looking into Combat Buffs including:
Some buffs (e.g., Slayer Helm, Genocidal and Revenge) apply disproportionately to fixed & random damage, meaning they are more effective on abilities like Quake than an ability Hurricane. We're looking to even this out so damage buffs apply in a consistent manner regardless of which ability is used."


So overall, this is a rebalance instead of a nerf. They are rebalancing xp gaining from random events and completion of the rituals, as well as a comprehensive combat buffs through invention, slayer, abilities, etc.

26-Aug-2023 01:27:47

Rooh
Jan
fmod Member
2006

Rooh

Forum Moderator Posts: 40,586 Sapphire Posts by user Forum Profile RuneMetrics Profile
Singularity said :
They've now mentioned the nerf on the homepage: https://secure.runescape.com/m=news/c=SJLP4Bl08iI/necromancy-community-feedback-update---3

Seems like they're looking for a 20-25% nerf to XP rather than the 50% they initially wanted.


Thanks for the link, I guess 25% isn't too bad and if they're adjust the ritual completion xp that will help. Hopefully.

The news post still says "looking in to..." rather than "going to..." ;)
Who's the cat that won't cop out when there's danger all about?

26-Aug-2023 09:23:18 - Last edited on 26-Aug-2023 13:32:09 by Rooh

emotions
Jun Member 2019

emotions

Posts: 14,389 Opal Posts by user Forum Profile RuneMetrics Profile
ELITE STACK said :
Get ur 99/120/200m necro xp before they nerf the skill. Its best to buy the inks now so you don't lose out on current xp rates.


Looks like I won't make it >.<

I have tried catching these events..sometimes I can..since I'm not great at that the XP nerf for these is okayISH to me.
“We’re all stories, in the end. Just make it a good one”

28-Aug-2023 16:09:55

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,168 Sapphire Posts by user Forum Profile RuneMetrics Profile
emotions said :
ELITE STACK said :
Get ur 99/120/200m necro xp before they nerf the skill. Its best to buy the inks now so you don't lose out on current xp rates.


Looks like I won't make it >.<

I have tried catching these events..sometimes I can..since I'm not great at that the XP nerf for these is okayISH to me.


Far more than okayISH to me actually:

"this would decrease the XP from the random events, in turn to
buff XP from the ritual completion
"


https://secure.runescape.com/m=news/necromancy-community-feedback-update---3#

the skill and chill ones are going to get a
nice BUFF
in Necromancy xp from ritual completion actually.

28-Aug-2023 18:12:05

Singularity
Aug Member 2023

Singularity

Posts: 97,457 Emerald Posts by user Forum Profile RuneMetrics Profile
emotions said :
ELITE STACK said :
Get ur 99/120/200m necro xp before they nerf the skill. Its best to buy the inks now so you don't lose out on current xp rates.


Looks like I won't make it >.<

I have tried catching these events..sometimes I can..since I'm not great at that the XP nerf for these is okayISH to me.


Make sure to have the Attraction 3 Glyphs up. These are mandatory for the high XP rates. You boost to 107 Necromancy with something like overloads to make the Glyphs and then only drink them when you need to repair the Glyphs. This is done until 107, after which no boosting is needed.

At 99, you add the Attraction 2 Glyph to the Necromancy skillcape and wear the cape. Your soul attraction will be at 650% at 99. At 107, you can switch to the Attraction 3 Glyph which will boost the attraction to 700%. Boosting doesn't work when adding the Glyph to the cape. You have to be at the level to add the Glyph to the cape.

The events come at the same time every time, so once you do them enough, you know when to expect an event.

Abilities like Surge and Bladed Dive can be very helpful for some of the events that are further away. I used Surge as I don't have Bladed Dive unlocked. Surge was helpful enough.
.

28-Aug-2023 18:23:06

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