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Clans with total level reqs

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Kera
Aug Member 2010

Kera

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In the situation you have given no I would't allow him to join.

I guess it depends on why you have the total as a requirement in the first place . Are you doing it to keep out "noobs" ? so you don't have any questions asked, or are you looking for a well rounded experience player ? maybe you are looking for time served ? hours and hours of grinding out skills to get higher levels, or maybe the prestige of a clan full of 120 capers ?

Come to think of it , those are all reasons I don't have a level requirement for my clan :P
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18-Oct-2015 14:25:09

AngryAraxxor

AngryAraxxor

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As Kera said, depends a lot on why the rule is in place. A PvM or warring clan might want you to have high levels so you're more likely to have access to good gear and combat stats...others just want to keep "noobs" out.

I'm personally in a warring/pvm clan so to us actual levels would matter a lot more than virtual levels or total xp, but again, depends on the clan.
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18-Oct-2015 16:36:40

Anno

Anno

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I'm going to leave our requirement as the base total level however I never actually considered implementing an option for virtual total level. Could be interesting to create a virtual total level highscore for the clan or perhaps tags on teamspeak etc for certain milestones. Glory lies beyond the horizon. Challenge it because it is unreachable.
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18-Oct-2015 19:56:14

Trewavas
Jun Member 2014

Trewavas

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I think I would agree with most of what was said above. But remember, virtual levels are optional. Newer players shouldn't be limited in clan joining through the implementation of a virtual requirement; more so, clans should implement a base total level requirement if they wish.

I do however agree with Anno, a HS table detailing a Clans Virtual Total Level would be interesting.

19-Oct-2015 01:24:48

Wake
Oct Member 2008

Wake

Posts: 10,921 Opal Posts by user Forum Profile RuneMetrics Profile
Might as well, as going over 99 onto 120/200m helps their accounts as well. It's not always about the 99's anymore really.

So yeah, I'd let em join if they were 1980 and total was 2k but has virtual lvl over 2k as long as they play regularly and don't go inactive.
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19-Oct-2015 03:53:25

Scret
Mar Member 2018

Scret

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Virtual levels are just the same really as adding a total xp req to some extent for me.

Didnt consider adding a req for this for the same reasons i didnt add one for total xp but i may rethink it later on. Its certainly an interesting one for sure.
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19-Oct-2015 12:41:39 - Last edited on 19-Oct-2015 12:48:04 by Scret

Salcos

Salcos

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Since virtual levels are only "figurative levels" and not an actual game concept with content that comes with them, we are not considering them for our total level requirement.

We want well rounded players. There can be someone with 120 in all combat stats and minimum levels in all other skills and make it into our clan, when in reality content wise their accounts would be below what we want in our clan members. The levels are only real to the players that have them, I may be wrong but I do not believe that we can even quick chat them? Our total level requirement is to keep pures, and alternate accounts that people arnt dedicated to out of the clan, since they often go inactive. Our reasoning for our reqs are our own, so I won't go into much detail.
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20-Oct-2015 16:35:53

Mr Soker
Feb Member 2020

Mr Soker

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We don't have total level REQ's but if we did and they had the virtual requirement but not physical level I would think we would let them join. They obviously play and aren't "noobs" or whatever you're trying to prevent.

20-Oct-2015 23:39:24

Choobokka

Choobokka

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We require a minimum total level to join only to keep brand new players from flooding the chat asking where Falador is, etc. We would honor a total level based on virtual level as anyone level 100 in a skill is going to be an experienced player.


[I have voted to reduce or eliminate the total level requirement a couple times, but some people are dead set on keeping it.]

21-Oct-2015 01:49:25

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