Forums

JModQuestion: Build Tick Reset

Quick find code: 86-87-730-65721441

Pescao6
Aug Member 2007

Pescao6

Posts: 9,075 Rune Posts by user Forum Profile RuneMetrics Profile
Are you guys planning to synchronize when the Citadel resets or would it be possible for Clans to pick a fixed time and date of the week for that to happen?

And also would it be possible to lock/freeze the Citadel in time so nobody can enter it until an Owner or Deputy Owner unlocks it?

If not, would it be possible to change the current mechanics so the Citadel does not degrade?

I'm ok with it being dilapidated and losing the Avatars for a week if the upkeep isn't completed, but our Clan reached Tier 5 and then it collapsed to Tier 1, then we got it back to Tier 4 and again it collapsed to Tier 1. I mean I don't know how many Clans this has happened to, but it's just terrible. It takes months to build the thing up and just a couple of weeks for it to collapse. I'm sure my Clan has not been the only one that has gone through ups and downs.
*
Pescao6
of
El Imperio Latino

Hola Noob! Klk? What's up?
~
Discord: Pescao6#0001

21-Dec-2015 03:12:09 - Last edited on 21-Dec-2015 03:13:09 by Pescao6

Lisaa
Jun Member 2014

Lisaa

Posts: 7,018 Rune Posts by user Forum Profile RuneMetrics Profile
While I don't think it's fair nor balanced to totally remove degrading and dilapidation, I think a compromise can be reached. Here's my idea:

Whenever a Clan Citadel reaches a new tier, that tier becomes a "checkpoint" of sorts. If a clan fails to meet upkeep and/or attendance, resource plots and other utilities can degrade as far back as Tier 1 again, but the Keep overall will be at the tier permanently. If a resource plot degraded to the point where a resource can no longer be harvested from it and the resource is necessary for the Upkeep, then everything stays dilapidated until that resource plot can be upgraded enough again.
@Lisaa_RS - Followed by @Runescape
FashionScapers - a 9000+ Member Discord Community | https://discord.gg/fashionscape

21-Dec-2015 03:24:54

Pescao6
Aug Member 2007

Pescao6

Posts: 9,075 Rune Posts by user Forum Profile RuneMetrics Profile
Lisaa said :
While I don't think it's fair nor balanced to totally remove degrading and dilapidation, I think a compromise can be reached. Here's my idea:

Whenever a Clan Citadel reaches a new tier, that tier becomes a "checkpoint" of sorts. If a clan fails to meet upkeep and/or attendance, resource plots and other utilities can degrade as far back as Tier 1 again, but the Keep overall will be at the tier permanently. If a resource plot degraded to the point where a resource can no longer be harvested from it and the resource is necessary for the Upkeep, then everything stays dilapidated until that resource plot can be upgraded enough again.

Even that would be helpful. I mean we had the Altar on the Keep and the Crafting Plot which were both lost. It's very hard to recruit new people who like doing Citadel because most are already on a Tier 5 or higher Clan where they can get that crafting bonus xp.

It would also be helpful to have the ability to destroy Tier 1 buildings completely. Say for example if I didn't want to upkeep the Battlefield, I could get rid of it. ;)
*
Pescao6
of
El Imperio Latino

Hola Noob! Klk? What's up?
~
Discord: Pescao6#0001

21-Dec-2015 03:40:32

Scret
Mar Member 2018

Scret

Posts: 25,434 Sapphire Posts by user Forum Profile RuneMetrics Profile
Lisaa said :
While I don't think it's fair nor balanced to totally remove degrading and dilapidation, I think a compromise can be reached. Here's my idea:

Whenever a Clan Citadel reaches a new tier, that tier becomes a "checkpoint" of sorts. If a clan fails to meet upkeep and/or attendance, resource plots and other utilities can degrade as far back as Tier 1 again, but the Keep overall will be at the tier permanently. If a resource plot degraded to the point where a resource can no longer be harvested from it and the resource is necessary for the Upkeep, then everything stays dilapidated until that resource plot can be upgraded enough again.


Why isnt it fair or balanced?
`*•.¸(*•.¸(`*•.¸+¸.•*´)¸.•*)¸.•*´
+«´¨`•°
SKILL SCHOOL
•´¨`»+
. .•*(¸.•*´(¸.•*´+`*•.¸)`*•.¸)*•.

21-Dec-2015 09:00:49

MarianaBella

MarianaBella

Posts: 1,101 Mithril Posts by user Forum Profile RuneMetrics Profile
Our clan is active and loyal. We don't require people to cap, but they do so because they recognize the place it plays in our clan. All Council members set the example of capping. Having a hardworking and appreciative leadership is a big step toward keeping your citadel from degrading.

Why would it be fair for our clan to work hard to keep the citadel going, and your clan to ignore their citadel, and have both be in the same condition?
The most beautiful things in life cannot be seen or even touched, they must be felt with the heart.

21-Dec-2015 23:05:52

Tok3d
Jul Member 2008

Tok3d

Posts: 5,103 Rune Posts by user Forum Profile RuneMetrics Profile
MarianaBella said :
Why would it be fair for our clan to work hard to keep the citadel going, and your clan to ignore their citadel, and have both be in the same condition?


It would be locked, you would get the xp for maintaining the citadel. Fair :)

22-Dec-2015 01:34:27

Sookie Lala

Sookie Lala

Posts: 49,349 Sapphire Posts by user Forum Profile RuneMetrics Profile
We went through a terrible time recently trying to keep our citadel at tier 6. I ended up setting the guide totals for the stronghold only and resetting the totals to full upkeep once the stronghold upkeep was met. Then I would juggle the plots letting the ones we don't use as much degrade. It was hard but we got through it.

I would like to be able to lock the citadel if we can't meet upkeep rather than let it degrade.
:)
..........
:)
........
:)
:) :) :) :)
........
:)

22-Dec-2015 04:40:01

Pescao6
Aug Member 2007

Pescao6

Posts: 9,075 Rune Posts by user Forum Profile RuneMetrics Profile
@
MarianaBella
:

If you think about it, there are Clans that don't manage there Citadel and it's locked on Tier 1. And you can also currently extend the build tick for a week if you complete your upkeep twice with the same people in 1 week.

You've probably been lucky so far you have not gone through the circumstances that led to our decay, but the way it currently works if you don't finish the upkeep is:
Week #1: Citadel dilapidates which means it's ugly and you don't have Avatars nor Bonus XP.
Week #2: The Citadel gets locked and starts to degrade in Tiers until 5 people enter it to unlock it. At this point, you've lost 1 Tier; but luckily your Avatars will be recovered during the next build tick after you complete the upkeep.
Week #3: If applicable, your Citadel is already locked at this point but it again degrades 1 Tier.
Week #4: The same as Week #3 in a loop until you reach Tier 1.

The logic behind what I'm asking is already there. You don't lose your Avatars when the Citadel collapses. I mean you could literally get all the way up to Tier 7, get your 3 Avatars and on purpose collapse the thing from Tier 7 to Tier 1 and keep your 3 Avatars. They'd work, but only with their first buff because if your Clan is:
- Tier 1, you can only use buff #1.
- Tier 2, you can only use buffs #1 and #2.
- Tier 3 or higher, you can use all 3 buffs.

If the Citadel was locked, we wouldn't be able to use the Avatars nor get any XP from it and that would also include the bonus xp you get from the Quatermaster and the Clan Cloak which both require you to visit the Citadel in order to claim them. That is the way it currently is and that would not change. We wouldn't get anything new; we just wouldn't lose the buildings we lose when the Citadel degrades.

continued...
*
Pescao6
of
El Imperio Latino

Hola Noob! Klk? What's up?
~
Discord: Pescao6#0001

22-Dec-2015 06:57:10 - Last edited on 22-Dec-2015 07:04:35 by Pescao6

Pescao6
Aug Member 2007

Pescao6

Posts: 9,075 Rune Posts by user Forum Profile RuneMetrics Profile
Again I'm not asking for the removal of degrading the Citadel. Hell I see the advantage because we for example keep our Battlefield on Tier 1 so we don't have to pay extra for upkeeping an upgraded version of the thing we never use.

What I'm asking is more like freezing the Citadel in time on a Tier higher than 1 after all of that work spent to upgrade the thing.
*
Pescao6
of
El Imperio Latino

Hola Noob! Klk? What's up?
~
Discord: Pescao6#0001

22-Dec-2015 07:01:41

Mod Matthe

Mod Matthe

Jagex Moderator Forum Profile Posts by user
Pescao6 said :
Are you guys planning to synchronize when the Citadel resets or would it be possible for Clans to pick a fixed time and date of the week for that to happen?


No, we are not planning to make such a change.

Pescao6 said :
And also would it be possible to lock/freeze the Citadel in time so nobody can enter it until an Owner or Deputy Owner unlocks it?


No, because of how Citadels work that is not possible. We would essentially have to rewrite Citadels entirely for this to be the case.

Pescao6 said :
If not, would it be possible to change the current mechanics so the Citadel does not degrade?


No, maintenance is considered an essential part of Citadel design and we would not want to allow a "freezing" of the Citadel.
Mod MattHe | Former Community Manager, now in Events & occasional Lore Monkey

22-Dec-2015 09:28:41

Quick find code: 86-87-730-65721441 Back to Top