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Fealty Bug for Clan Log?

Quick find code: 86-87-639-66043006

Not a Puppet

Not a Puppet

Posts: 1,364 Mithril Posts by user Forum Profile RuneMetrics Profile
Okay I've noticed this the last couple of weeks and checked with a few clans leaders and some of them noticed, some did not so wanted to post here :P First link is our collected resources currently: https://i.imgur.com/04fVft2.png

Next our clan log: https://i.imgur.com/wBCB9Yd.png

So I'll save the trouble and when you add up our resources you get 172,888.

8,100 for avatars + 143,100 (53*2700) for caps + start amount of 18,000 (3k timber, stone, cloth, rations, 1k bars, 1k prec bars) = 169,200

172,888 - 169,200 = 3,688 which would be just barely enough for 4 extra fealty in theory.

But of visits we've been able to check ingame we have someone at 2,017, 969, and 617 which account for all but 85. With fealty at 900 wouldn't this mean only 2 extra at fealty? So it should say 62 visits, 53 caps, 55 fealty, no?

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This is not the first week I've noticed a disparity but before I assumed that it was just missing people that I was unable to check before citadel resets. Now I have the numbers and it doesn't add up! Any idea what issue is?
I'm in no condition to post. Wait a minute - I don't have to listen to myself! I'm drunk

Leader of The Freakshow !

09-Sep-2018 04:51:09 - Last edited on 09-Sep-2018 04:56:15 by Not a Puppet

Not a Puppet

Not a Puppet

Posts: 1,364 Mithril Posts by user Forum Profile RuneMetrics Profile
First thought was maybe does it count people on cooldown? We have at least 1 of those the last two weeks (not sure if 2 though). I've been trying to think what else could possibly trigger that, and kind of at a loss. I'm in no condition to post. Wait a minute - I don't have to listen to myself! I'm drunk

Leader of The Freakshow !

09-Sep-2018 04:57:34

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