Revisiting this, I understand how you might assume that what you wrote is what I meant.
When I speak of "Still getting exp," I mean to say that the time should officially begin once you stop obtaining exp, thereby entering a state of "AFK."
However, if you are still gradually obtaining experience for a finite resource (Ivy for woodcutting), then the time should not start until you have depleted the resource of which you currently are working.
That being said, I would still love to see a 10-minute timer implemented from the time in which your character stops amassing exp for the task they are performing.
For those that multi-task, and as previously mentioned, I am a student, it would be nice to be able to focus on other things without needing to constantly check in on your game, as if it were a child in constant need! Lol.
Certainly, I could just elect to not play while I work, but I enjoy the small comforts of RuneScape, and indeed have since 2007. I would very much like to find a way to integrate game time with coursework and I believe that an adjustment to the timer could help immensely.
Kind Regards,
Hektik_Devil
15-Jan-2023 09:48:04