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Flip ritual site orientation

Quick find code: 74-75-897-66285093

Douglas Pine
Nov Member 2023

Douglas Pine

Posts: 633 Steel Posts by user Forum Profile RuneMetrics Profile
Pretty simple, I think the quality of life of ritual disturbances could be improved for visibility
of the sparkling glyphs if the ritual site orientation was reversed which would stop the focus from blocking the view, then the 2 glyphs closest to the player as of now would still be identifiable without anything in the way. This also helps players who opt out of the fixed
camera option as I personally think its not efficient in serving its purpose of increasing visibility. the glyph placed behind the focus is still not fully visible with that option enabled. Just as a shorter explanation to my suggestion I'm simply suggesting rotating the ritual site 180 degrees but keep the focus in the same spot. Think about it by observing the site before criticizing please. However, if this would somehow cause major complications that anyone could possibly foresee please feel free to explain your thoughts and take. All are welcome.
Your Yanny is someone's Laurel

12-Aug-2023 03:03:21

Roddy Piper
Jan Member 2011

Roddy Piper

Posts: 13,751 Opal Posts by user Forum Profile RuneMetrics Profile
I'm not sure if this helps, but I was having trouble getting the camera adjusted. There is a settings menu for Camera> Sensitivity.

In there I lowered the horizontal sensitivity. That makes it easier to find a clear view.

12-Aug-2023 14:36:42

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
"We've heard your feedback around the random events during rituals, and we're investigating ways to make them more intuitive and clearer to see during the process. This may take the form of audio cues, chat messages, visual cues or a combination."


I think audio cues will be much better than anything visual, especially when I don't keep my eyes on the screen all the time. Of course, they can have both audio and visual cues. That will be the best addition.

13-Aug-2023 20:49:42

Douglas Pine
Nov Member 2023

Douglas Pine

Posts: 633 Steel Posts by user Forum Profile RuneMetrics Profile
I agree with audio cues, yet i've not heard any feedback about the topic of this thread. Examine the site after reading the post and you'll see what I'm saying its backwards in terms of ergonomics, its like giving a right handed guitar to a left handed player. Your Yanny is someone's Laurel

16-Aug-2023 04:25:14

Roddy Piper
Jan Member 2011

Roddy Piper

Posts: 13,751 Opal Posts by user Forum Profile RuneMetrics Profile
I did check it out, stood on the opposite side. You are right, it is better flipped. But mostly looking straight ahead. If you have an angled camera there are still portions of tiles hidden, which is why I posted what I did above.

Really, the design makes no sense and could be better in a lot of ways. I'm guessing there is some reason they did it like that.

The main thing I am looking at is the pedestal in the center. There is NO reason for it to be so tall. Cut off the top part, visibility restored.

I'm going to post that on the feedback sticky right now. :p

16-Aug-2023 11:26:04

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