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Wisps on the Critical Path...

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Sylvanheart
Oct Member 2023

Sylvanheart

Posts: 222 Silver Posts by user Forum Profile RuneMetrics Profile
Edit: Come to think of it this should probably be in bug reports.

Just want to mention an issue that seems to have resurfaced, so I'm keeping this super short:

Problem:
Wisps on the critical path in Daemonheim do not match the player's level like all other skilling nodes.


I actually mentioned this problem last time I played actively, which was like a year ago. And I thought they fixed it because after some time had passed the problem disappeared. But uh...

It's back.

Please fix it. Again. Or if it was reverted intentionally, someone please show me to the patch notes.

21-Sep-2022 09:11:40 - Last edited on 23-Sep-2022 04:27:13 by Sylvanheart

Sylvanheart
Oct Member 2023

Sylvanheart

Posts: 222 Silver Posts by user Forum Profile RuneMetrics Profile
Just for the sake of proof and venting my frustration as I dungeoneer, I will list the wisps I find on each dungeon's critical path starting from now. I'm only counting spawns, not individual wisps, since they always spawn in groups of 1-3. Oh, and my
Divination level is 82
, by the way. I might inadvertently list a spawn from off the critical path occasionally, but most of them should be critical.

Dungeon #1 (Small):
Gleaming x1
Glowing x1
Pale x1

Dungeon #2 (Small):
Radiant x1
Brilliant x1
Vibrant x1

Dungeon #3 (Small):
Vibrant x1

Dungeon #4 (Small):
Bright x2

Dungeon #5 (Small):
Lustrous x1

Dungeon #6 (Small):
None

Dungeon #7 (Small):
None

Dungeon #8 (Large):
Brilliant x1
Gleaming x1
Sparkling x1
Bright x1
Flickering x1
Pale x1

Dungeon #9 (Small)):
Radiant x1
Bright x1

Dungeon #10 (Small)):
None

Dungeon #11 (Large):
Brilliant x1
Lustrous x1
Vibrant x1
Gleaming x1
Sparkling x1
Flickering x1

Divination level is now 83.
... for whatever tiny effect it will have on spawns. If any, considering how random it clearly is.

21-Sep-2022 09:34:13 - Last edited on 23-Sep-2022 09:18:11 by Sylvanheart

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
Sylvanheart said :

Also, come to think of it they need to fix charm drops, too. I get more blues than anything else and I can't even use them (I'm Lv. 68 Summoning).


"
Blue charms
in Dungeoneering are used to create Adept and Sachem Summoning familiars. Players are also able to
downgrade it into
a
crimson
,
green
, or
gold charm
at a summoning obelisk. This will only change one charm at a time."

https://runescape.wiki/w/Blue_charm_(Dungeoneering)

23-Sep-2022 04:06:22

Sylvanheart
Oct Member 2023

Sylvanheart

Posts: 222 Silver Posts by user Forum Profile RuneMetrics Profile
Dilbert2001 said :
Sylvanheart said :

Also, come to think of it they need to fix charm drops, too. I get more blues than anything else and I can't even use them (I'm Lv. 68 Summoning).


"
Blue charms
in Dungeoneering are used to create Adept and Sachem Summoning familiars. Players are also able to
downgrade it into
a
crimson
,
green
, or
gold charm
at a summoning obelisk. This will only change one charm at a time."

https://runescape.wiki/w/Blue_charm_(Dungeoneering)


Holy crap. When did they add this? I can't believe I've been alching all my blue charms :( :( :(

I don't suppose we can upgrade them by combining multiple lower ones? I know Divination can transmute, but pretty sure that doesn't work in Daemonheim? Guess I'll check once I find some wisps.

Edit: Checked. Doesn't seem to be possible. It's not listed as an option in the weaving menu, at least. If it's possible via obelisk I'm not sure how that works but maybe I'll figure it out when I try to change these blue charms.

23-Sep-2022 04:20:37 - Last edited on 23-Sep-2022 04:30:58 by Sylvanheart

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
Sylvanheart said :
Dilbert2001 said :
Sylvanheart said :

Also, come to think of it they need to fix charm drops, too. I get more blues than anything else and I can't even use them (I'm Lv. 68 Summoning).


"
Blue charms
in Dungeoneering are used to create Adept and Sachem Summoning familiars. Players are also able to
downgrade it into
a
crimson
,
green
, or
gold charm
at a summoning obelisk. This will only change one charm at a time."

https://runescape.wiki/w/Blue_charm_(Dungeoneering)


Holy crap. When did they add this? I can't believe I've been alching all my blue charms :( :( :(

I don't suppose we can upgrade them by combining multiple lower ones? I know Divination can transmute, but pretty sure that doesn't work in Daemonheim? Guess I'll check once I find some wisps.

Edit: Checked. Doesn't seem to be possible. It's not listed as an option in the weaving menu, at least. If it's possible via obelisk I'm not sure how that works but maybe I'll figure it out when I try to change these blue charms.


I don't recall the downgrading of DG charms has ever been changed. Either it was released like this in 2010 or changed ever so shortly that we didn't even notice.

23-Sep-2022 19:35:05

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