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Failed Flash Event

Quick find code: 74-75-559-66279274

Jeremy Cheng
Aug Member 2013

Jeremy Cheng

Posts: 25,647 Sapphire Posts by user Forum Profile RuneMetrics Profile
I just failed a solo butterfly flash event because some random guy passing by into the obelisk made the group contribution increase twice and I was one butterfly off getting the sack but I only got the xp. Why is this a thing? Why do random players who aren't even doing the flash event and don't interact with it increase its group contribution? Pretty frustrating.

29-Apr-2023 13:08:29

Adarajin
Jan Member 2005

Adarajin

Posts: 14,238 Opal Posts by user Forum Profile RuneMetrics Profile
Jagex should make it so that a player has to at least interact with the event in some manner in order to trigger their 'participation' in the counter requirements. Things may be looking down now, but I see a light at the end of the tunnel;
Do you think I should get off the tracks?

29-Apr-2023 21:14:49

Jeremy Cheng
Aug Member 2013

Jeremy Cheng

Posts: 25,647 Sapphire Posts by user Forum Profile RuneMetrics Profile
More reasons I fail flash events:

Player contributes the bare minimum, their personal progress then teleport away. I can't always complete the event by myself without their help. Remove group progress, just make all flash events only have personal progress so there's no more issue of leechers or ppl teleporting after they've got progress. This way players can move on to other activities once they've got personal progress, the timer still runs to 30 seconds when the player obtains their progress it doesn't run out based on other players. This would allow players who have to afk for whatever reason to be able to jump into a kbd late and still complete it on dead worlds.

Dead worlds for kbd, fix this by adding generic adventurer npcs that help you kill kbd and actually deal decent damage if the kbd rampage detects there isn't enough people and/or dps to finish in time adventurer npcs will teleport in and help you kill kbd. Haven't ran into this issue yet for inferna star and I've soloed a dead world star but the above issue still is a possibility if a random person comes into a dead world star and teleports away. Blood tree is noncombat so every world would get at least 1 other player doing it so no issue about that.

07-Sep-2023 03:31:34

Pulseironic
Mar Member 2020

Pulseironic

Posts: 361 Silver Posts by user Forum Profile RuneMetrics Profile
Dilbert2001 said :
"Player contributes the bare minimum, their personal progress then teleport away. I can't always complete the event by myself without their help."


Play Flash Events on a more populated world. Problem solved.
i decided to do this for the combat events, kinda hard to kill 200 things on my own let alone deal 70k damage since im not high tiered. well one event of trying to find the spiders in a literal blinding fog of necromancy as people stand right on top of them making targeting the spiders basically impossible later and i doubt ill ever actually get anything but the bloodwood tree.

08-Sep-2023 06:49:01

Dilbert2001
Jun Member 2006

Dilbert2001

Posts: 30,176 Sapphire Posts by user Forum Profile RuneMetrics Profile
Pulseironic said :
Dilbert2001 said :
"Player contributes the bare minimum, their personal progress then teleport away. I can't always complete the event by myself without their help."


Play Flash Events on a more populated world. Problem solved.
i decided to do this for the combat events, kinda hard to kill 200 things on my own let alone deal 70k damage since im not high tiered. well one event of trying to find the spiders in a literal blinding fog of necromancy as people stand right on top of them making targeting the spiders basically impossible later and i doubt ill ever actually get anything but the bloodwood tree.


Combat events requirements scale with number of players. I just did 1 alone and only needed to kill 22 mobs, not 200 of them, in 5 minutes. Just AOE them in 3 minutes if you have at least Noxious.

09-Sep-2023 00:04:52

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