I'm going to start off this suggestion with a disclaimer.
"Not all potions in life are attributed in a corresponding manner to essentials."
It is necessary, however that there be requiems filled to bridge the gaps between essentials and non-essentials for the matters of fulfilling desired outcomes.
With that being said, I believe RS is missing out on a portion we may have to acquire for all that is of good for the game.
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With crystallize, currently being one of the most efficient methods of skilling there is, it's important to note, a heavy cost associated.
Likewise, for the complexity of the game abroad across all playstyles, I'm suggesting there be a release of elemental wands, taking on the unlimited number of runes of the corresponding element.
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In order to achieve this content release, the wands, would have to be released via DG Tokens upon the arrival of new DG Content, exclusively.
I say this with heavy affliction in delivering this message. So, in all due respect, there would have to be DG content releases and/or updates.
- No, I haven't touched grass in a long time
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As far the required DG content goes, this would be the bridge between Skilling and Minigames.
Runescape is bound to have an Elite-Skill released, thanks to the wonderful Skill: Invention
To minimize the damage afflicted and to attribute the progression of RS, I would like to humbly recommend a shift out of Elite-Skills and a shift into Minigames.
This would require:
- 1 Last Elite Skill
Recommendations: An all-encompassing Minigame-Skill: AKA Virtual 150 DG-Hub.
The Last Elite Skill recommendation: Lordship/Roaming-type Skill