First off, I'd like to note that I hadn't played Runescape for several years before coming back for the mobile beta. It's possible things have changed since I last played.
It's simple. There are quite a bit of things in Runescape that are broken or wasted if you just want to get in a short play session, for example, on your 15 minute break at work or lunch. These aren't really urgent, but should probably be fixed before full public release.
Here are a few things:
Auras need to pause their timers when you log out. It's a complete waste of an aura to activate it for only 10-15 minutes and then waste it because you're not playing for the other half or 75% of its usage. The cooldown timer should not pause while logged out, though. It would suck to have 20 minutes left, log out until the next day and then find out the aura only has 20 minutes left instead of an hour.
This functionality sort of already exists with scrimshaws, so that proves aura pausing is possible to be added.
Boss instances need to save their remaining time if you leave the instance. It's a waste of 200K to pay for an hour when you're only going to be able to be online for 15 minutes. On a side note, I couldn't figure out how to extend the instance timer in Bandos GWD, so I had to leave and restart it.
Buffs like bonfire HP boost or remaining time on potions need to pause when you log out, if not already.
Now this might be controversial, but I think there should be a pause button for monster agression (not bosses). It's actually rather frustrating trying to manage your inventory, disassemble items or check Augmented Gear progress, but the next monster has already spawned and keeps force closing your interfaces.
There should of course be limitations on a pause button, such as moving or attacking unpauses it.
12-Mar-2019 22:45:17