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Moving to new Phone?

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Disparage

Disparage

Posts: 2,835 Adamant Posts by user Forum Profile RuneMetrics Profile
Hiya!

So I managed to nab a spot in the mobile beta the other day (pog!) and have been having fun getting a bit of mining done on break at work :P

My phone is a Samsung Galaxy S6 and it is starting to show it's age. The battery sucks and apps run pretty slow sometimes. The game itself is pretty laggy even on low settings.

I am thinking about getting a new phone but was wondering how it works with the game's check for whether you have access to the current beta or not. Is it linked to your Google Play account (in which case a new phone would be fine just log into the store and download it again on the new phone) or is it linked to the specific device it was installed on (in which case the RS Game app would not be available for re-download on a new phone)?

Either way I probably need a new phone but just wanted to check and would probably be the difference between me getting one sooner rather than later.

Cheers :)

08-Mar-2019 05:25:17

Lisaa
Jun Member 2014

Lisaa

Posts: 7,018 Rune Posts by user Forum Profile RuneMetrics Profile
Going to be honest - not sure about Google Play accounts being linked, or anything like that.

However , you should be able to use a computer to transfer the app files from your old phone to your new one (a micro SD card should work too if you configured the app to be stored there).
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08-Mar-2019 05:44:49

Hax

Hax

Posts: 253 Silver Posts by user Forum Profile RuneMetrics Profile
If it is on your google account, from my experience, you have no issues.

Swapped phones about noon today assuming beta was closed, and the DL was just fine.

Hence you have it library'd.


Cheers! :P

08-Mar-2019 09:20:08 - Last edited on 08-Mar-2019 09:23:32 by Hax

GoldenSun3DS

GoldenSun3DS

Posts: 4,120 Adamant Posts by user Forum Profile RuneMetrics Profile
I recommend one with a stylus. I have the Note 8. It runs well, but World 2 or heavily populated areas gets laggy.

Even though the app doesn't support the extra features of the stylus (having hover text and stylus button = right click), it's still much better with the precise input of a stylus.

Settongs I use:
Flickering effects off
Near draw distance
30FPS cap
Textures on
Anisotropic Filtering off
Anti-Aliasing FX*A
Ground Decoration on
Terrain Blending on
Lighting detail Low
Shadows On, Low
Ambient Occlusion Off
Water detail Low

So far I've gone to Frost Dragons, Abyssal Demons at Slayer Tower, Grand Exchange, Elf City (Grand Exchange/bank area only) and God Wars Dungeon, Bandos corner (not the bosses yet). No stutter issues there, even when I removed Shard of Zaros to get all the monsters attacking me. Grand Exchange world 2 was a stuttery mess.

I haven't really tried any other settings configuration.

Of course, you could just get something like the S10 or S9 and use an active stylus (pencil-sized and battery powered). I tried one from Walmart (Black Web brand) and it worked on my phone and my mom's S6, but it's not quite as precise as my Note 8 stylus. Still way better than your fingers or fat tip styluses, though.
It scratched up my screen protector, though, so make sure you have a screen protector.

A downside of going with an active stylus instead of a dedicated stylus is that there's no possibility fot hover text or right click button in an update. Jagex had said before that the Note 8 stylus was fully functional in their mobile beta, so I'm not sure why it's not in.

09-Mar-2019 13:47:08

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