This week our J-Mods have been swarming all over Gielinor, squashing bugs and implementing improvements en masse. They say 'the more the merrier' and that's never more true than when it comes to Patch Notes. So let's dive right in and see what's changed!
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Archaeology
The dust might might be starting to settle on RuneScape's newest skill, but there's still some divine work to be done!
Other
The rest of this week's improvements span the length and breadth of Gielinor. Read on to find out more!
- The Buff and Debuff Bars have been relocated from the top of the interface layout to the bottom, above the Combat HUD. They have also been made marginally smaller.
- The 'Extra Action' button (currently used for the Solak encounter) has been repositioned to sit above the combat HUD. It will now move to account for the toggling of combat mode action bars.
- The Ribbon Settings/Setup UI has been moved and tied to the game's main Settings interface as its own tab (users can still access the interface from the existing button located on the Custom Ribbon itself).
Fixes
Fixes, get yer fixes here!
Whew - this was a long post this week!
The sun might be setting on this newspost, but the shadows seem to be gathering around the next one. Who knows, maybe we'll see our favourite mysterious figures returning soon!
Find out next week!
The RuneScape Team
Needs more Ben & Jerrys
06-Jul-2020 10:49:47