I like the gist of this but I do have several concerns.
1) Group buffs.
This will just kill-off existing Woodcutting and ensure that everyone is grouped together in the most efficient spot, probably on specific worlds too. Additionally, this is a free chopping speed buff. I don't see why this is needed.
2) Tea Brewing.
I love the idea behind it, but it seems like it'll just be a Spicy Stew where you get to control the boosts. This would make pretty much every temporary skill boost item obsolete.
At the same time, it also feels a bit underwhelming? Altough I can't really comment on in too much since the exact mechanics and bonuses aren't know yet.
3) Rewards.
Most rewards seem focused on getting faster xp. People dunk on Smithing a lot for being useless, but Woodcutting is honestly in a similar spot. Like, what do I get for leveling woodcutting? A tiny increase in chopping speed? Thanks to Wintetodt and Oversatured boss drop tables, chopping logs isn't worth doing anymore.
Instead of just focusing on faster xp, add some cool new rewards. And make a chunk of them untradeable and locked behind higher WC levels. (They cap out at 75 right now...)
11-Feb-2023 13:37:55
- Last edited on
11-Feb-2023 13:39:21
by
Mike Lt