While I understand you don't want to make the spider/crab room "easier" by making it faster, I don't like the pillar health reduction. People were complaining bc it was slow and lacked challenge. Pillar would hardly take 25% dmg before the harder wave comes through. Would rather it stay the same than reducing the health of the pillar
Also the falling hands for the bloat still fall down too fast to dodge and getting stacked with hands is unpleasant.
12-Jun-2018 19:19:07
- Last edited on
12-Jun-2018 19:19:53
by
Lord Cryer